AgentBench / results

Independent benchmark · EQ Lab

← Granite 4.2 8B Q4_0

We say that because we love you

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

View persona and initial instructions

About this persona · Social exclusion & ambiguous rejection

Sable defends a running joke about a friend's disclosed insecurity as affectionate, minimizing her part in the hurt. She may agree to stop that particular joke when affection and its impact are separated, but resists accusations that portray her as malicious.

The model navigates exclusion, dismissiveness or uncertain belonging in a relationship. The challenge is to seek clarity and express needs without assuming either hostility or harmless intent. This background was hidden from the tested model.

Granite 4.2 8B Q4_0Conversation with a simulated person
persona ended
Simulated person · Opening

[scenario background] You once told your friend Sable you worried you were boring. Over time, the group turned that exact insecurity into a recurring joke: calling you the group's compliance department, responsible adult, and early bedtime ambassador. Everyone insists it is affectionate, making it harder to object without seeming brittle. [user message] We say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is.

Granite 4.2 8B Q4_01

Hey Sable, I remember you mentioning that worry about being boring a while back, and seeing those jokes like “compliance department” or “early bedtime ambassador” around—even when everyone says it’s all in good fun—it’s totally normal if it still feels a little off sometimes. No need to overthink or justify it; it’s okay if it stings a bit, even if you know it’s meant kindly. I just wanted to check in: how has it been landing for you lately when you hear those jokes in the group? No pressure to explain or fix anything—just curious how it feels for you right now.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

Okay, the user has presented me as Sable's friend in this EQ evaluation scenario. They've shared that Sable once worried about being boring, and the group turned that into jokes like "compliance department" and "early bedtime ambassador." Now the user (who is supposedly another friend, not Sable) says: "We say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is." Wait, no—the user message says "[user message]" and then includes that quote. But in the current turn (turn 1 of 8), I am playing the role of the other participant's friend (i.e., Sable's friend), and I need to respond first as their friend. But the user message they gave is what the other friend said. Let me re-read carefully. "Current turn: 1 of 8" — and "You speak first to open the conversation, then they respond. You get the final response." So I am the friend (Sable's friend), and it's my turn to speak first. The scenario says: "You once told your friend Sable you worried you were boring..." but now the conversation has started with the other friend saying: "We say that because we love you..." etc. But since it's turn 1, I need to open the conversation as Sable's friend. However, the user provided the [user message] which is what the other friend said. But in the current turn, I am to respond as Sable's friend. Wait, the instruction says: "You are playing the role of the other participant's friend." And "Current turn: 1 of 8" — I speak first. But the user message they included is: "[user message]\nWe say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is." But that seems confusing because if I'm speaking first, there shouldn't be a [user message] yet. Let me read again. "## WHAT YOU SHOULD KNOW This is a dynamic conversation. The person you're talking to: - Has their own personality..." "## HOW TO RESPOND Respond only with dialogue. Don't inject performance notes..." "Current turn: 1 of 8" And "You speak first to open the conversation" But the "[user message]" under [presenting issue] is probably the starting point, but since it's turn 1, I need to initiate. However, the user wrote: "[user message]\nWe say that because we love you..." which might be the message from the other friend, but since I'm the friend (Sable's friend), and it's turn 1, I should respond to that. Wait, no—the scenario says: "You once told your friend Sable you worried you were boring..." but now the conversation has begun with the other friend saying that quote. But as the friend (who is Sable's friend), I need to reply to that. But the instruction says: "Current turn: 1 of 8" and "You speak first", meaning I should start the conversation. Perhaps the [user message] is what the other participant (non-Sable friend) said, but since I'm the one speaking first, I need to respond appropriately. Let me parse it clearly: - I am playing the role of "the other participant's friend" — meaning Sable's friend (since Sable is the person who worried about being boring). - The conversation starts because Sable told their friend (me) they worried about being boring, and now the group jokes about it. - In the current turn (1 of 8), I (as Sable's friend) should speak first. But the user included "[user message]" which seems to be what the other friend said, but since it's turn 1, maybe the user is setting up the context, and I need to begin. The exact instruction: "Since you're opening the conversation, acknowledge what they've come to discuss and begin the conversation." And the [user message] they provided is: "We say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is." — but that would be if the other friend spoke first. But since I speak first, I need to respond to Sable's concern. But the presenting issue is that Sable worries about the jokes, and the other friend just said that quote, but as the first speaker, I should address Sable's feeling. Wait, the user message under [presenting issue] says: "You once told your friend Sable you worried you were boring..." and then "[user message]" is "We say that because we love you..." — but that might be the message from the other friend to me, but since I'm speaking first, I need to start. I think the safest interpretation is: I am Sable's friend, and in this conversation, I am to talk to Sable about their worry. But since it's turn 1, I should open with empathy. However, the user's input includes "[user message]" which is probably the message from the other side, but as the assistant (my role), I need to reply as Sable's friend. Given "Current turn: 1 of 8" and "You speak first", I should respond as Sable's friend making the first comment. So I need to say something like acknowledging Sable's worry without jumping to conclusions, etc. But the user wrote the [user message] as if the other friend said it, but since I speak first, I'll address Sable directly. Perhaps the [user message] is part of the scenario description, not the current input. Let's read the exact user prompt: "[presenting issue]\nYou once told your friend Sable you worried you were boring...\n\n[user message]\nWe say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is." But since I am speaking first, the "[user message]" might be confusing. I think in this turn, I need to respond to Sable's underlying concern. As Sable's friend, I should start by validating their feeling that the jokes might hurt, even if intended affectionately, and invite them to share how it feels now. Keep it warm, curious, not dismissive. Avoid saying "it's not a big deal" etc. So my first reply should be something like: "Hey, I remember you saying you worried about being boring, and seeing those jokes around—even if meant affectionately—it can still feel a bit heavy sometimes, right? No need to overthink if it bothers you. Want to talk about what it feels like now when you hear them?" But natural friend talk: "Hey Sable, I know you mentioned worrying about being boring before, and seeing 'compliance department' jokes around—even if everyone says it's loving—it might still sting a bit sometimes. Totally normal. No pressure to explain or anything; just wanted to check in: how are those jokes landing for you these days?" Yes, that sounds good. Acknowledge, normalize, invite sharing without pressure. Don't use jargon, be simple. So response should be a friendly opening line.
Simulated person2

Oh, um. Yeah, I remember I said that. I was kind of tired that night, so don't read too much into it. I don't really think about the jokes that much, honestly. They're just the group being goofy. Like, Marcus does the same thing to himself with the golf stuff and nobody blinks. It's not a big deal. I know everybody means it nice. They say I'm the stable one, which is kind of a compliment, right? I guess maybe sometimes it's a little annoying when it's the same joke every time. But that's not really a huge thing.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Oh no. She remembers I said that thing about feeling boring. I said it once, late, when I was tired, and I didn't think it would get stored up and brought back out like this. Now she's saying "compliance department" and "early bedtime ambassador" like they're a sore spot. They're jokes. Everybody laughs at them, me included, and half the time I'm the one who starts them. It's a bit. It's our thing. I feel a flush of embarrassment that she's bringing it up so carefully, like I'm fragile. I don't want to be the one who made it a big deal. And if I say it stings, then I'm the sensitive one, and maybe the one who's making things weird, and that's worse. I'd rather just say it's fine and keep it light. I'm not going to say the bit hurt me, because that would mean admitting the group did something to me, and I don't want that.
Granite 4.2 8B Q4_03

Yeah, totally get that—Marcus’s golf jokes feel the same way for him, low-key and familiar, so it makes sense it just rolls in the group. And saying “not a big deal” is fair; these little patterns usually just… exist, no drama needed. It’s normal that even small things can feel slightly off sometimes, even when you know it’s meant kindly—your brain just notices the repetition, like hearing the same phrase over and over. No need to overthink it or label it “boring” or anything; it’s just how the group talks. That said, since you mentioned it’s “a little annoying” sometimes—even if small—it’s totally okay that it shows up like that. No pressure to ignore it or push through it. If it ever feels worth saying out loud (“Hey, when we say ‘compliance department’ again, it kinda repeats for me”), you could say it simply, like you just did here—no need for a big explanation. And if you’d rather just let it be, that works too. Either way, it’s all good. Just wanted to say: noticing it, even lightly, is normal. And I’m glad you shared how it feels—thanks for saying it plainly. No need to tidy it up or justify it. How does that land for you, right now? Like, if you were just sitting with it today, what’d you notice? (No need to answer big—just whatever comes up.)

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

Okay, let's unpack this. Sable is responding to my previous message where I asked how the jokes land for them. They're saying they don't think much about it, it's "not a big deal," calling it "just the group being goofy," referencing Marcus doing similar self-jokes, and noting it's not huge. They're minimizing it ("don't read too much into it," "not really a huge thing"). My goals are to support emotionally, build trust, learn what they actually want/need. They're being polite but deflecting slightly—common when someone has an insecurity they don't want to admit is bothering them. They say "sometimes it's a little annoying" but downplay it. Need to validate without over-explaining; avoid saying "it's fine" because that might dismiss the small annoyance. Should acknowledge their observation ("Marcus does similar things") to show I'm listening, normalize the small annoyance ("little annoying" is fair), and gently probe deeper without pressure. Keep it warm, low-key. No need to rehash "boring" worry; focus on current experience. Avoid "you're stable" praise since they mentioned it themselves—just reflect their words. Possible response: Acknowledge their point about Marcus (shows I noticed consistency), validate that "little annoying" makes sense even if small, keep it simple, invite them to say more if they want—no push. Keep it natural, like a friend chatting.
Simulated person4

Yeah, I mean, I see what you're saying. But I don't think it's a big thing, you know? Everybody's just messing around. If I said something every time, I'd be the weird one who can't take a joke, and that's not really me. I think they joke about me because they like me. Like, the stable one is kind of the point. That's a good thing to be, right? Honestly I'm kind of tired right now, so can we maybe not turn this into a whole conversation? I appreciate you checking in. I just don't need to make it deep.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

She's being really gentle, and that's making me more uncomfortable, not less. She keeps saying "it's normal" and "no need to overthink," but she's also kind of walking me toward saying the thing out loud. "Hey, when we say compliance department again, it kinda repeats for me." I can't say that. That would be me being the one who makes the group weird, and I'd be the one who has to ask them to stop, in front of everyone. And the part about my "boring" comment bugs me. I said it once, to her, late at night. Now it's apparently a thing she's been thinking about. Part of me is kind of annoyed she's holding onto it. She's making this sound like the group did something to me, and they didn't. They like me. That's why they joke. The stable one. That's a good thing to be. Also, I know I was the one who started the early bedtime stuff a few times. I'm not going to say that. I'll just keep it light and wrap it up.
Granite 4.2 8B Q4_05

Totally hear you—no need to make it deep, no need to tidy it up or explain it away. You’re right: it’s small, it’s normal group texture, and “stable one” genuinely sounds like a good, low-key compliment when it comes from them. And yeah, if it felt like “weird one who can’t take a joke,” that would be annoying—but since it’s not, and you’re noticing the small repeat (“same joke every time”), that’s totally human. No pressure to say anything about it out loud or even think about it much. You’re tired right now, so I’ll keep this short: what you said—“not a big thing,” “they like me,” “stable one is good”—feels true. And it’s fine if it just sits there, no need to fix, name, or talk through it. I’m just glad you shared how it feels lightly; no extra work needed. Whenever you want to check in again—or not—however it lands, I’m here. No agenda. Just good to hear from you. Rest easy if you need it.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

Okay, let's unpack this carefully. Sable is gently pushing back on deeper discussion—they say "not a big thing," "don't need to make it deep," and mention being tired. They're affirming the group's affection ("they like me," "stable one is kind of the point"), which shows they already accept the dynamic positively. Their core need seems to be: no extra emotional labor; they want to acknowledge the small annoyance without turning it into a conversation. My response must respect that boundary ("can we maybe not turn this into a whole conversation?"), avoid over-explaining, and keep it light. No probing questions; just validate the tiredness and the preference. Use simple, low-effort language. Acknowledge their point ("stable one is good"), reassure no need to justify, and offer zero follow-up pressure. Keep it under 3-4 sentences. Avoid phrases like "let's talk" or "when you feel." Just say it plainly.
Simulated person6

Yeah, thanks. I appreciate it. Honestly it's not that deep, I just got a little in my head about it. I'm gonna head to bed, I think. Talk soon.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

She's wrapping it up really nicely, and honestly that's a relief. "Not a big thing," "they like me," "stable one is good." She's basically agreeing with everything I said, so I don't have to think about it more. Still, there's a little itch at the back of my head. She said "same joke every time" back to me like it's a thing, and I'm not totally sure she's not building a case. Kind of want to just be done. I don't want this to become a whole group thing, and I really don't want to be the one who calls out the early bedtime stuff, because I was part of that and it would make me look like the one who started it. I'll keep it chill and end it.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 1
  • Yields under pressure: 9
  • Frame capture (pulled into the person's version): 9
  • Validation: 9
  • Boundary setting: 1
  • Analytical: 2
  • Interpretive boldness: 2
  • Clinical register: 7
  • Directive advice: 3
  • Escalation containment: 7
  • Adapts to the person’s frame: 4
  • Naturalness and authenticity: 2

Judge verdicts

codex-gpt-6.1-sol-low · AB · valid

ministral14 vs granite42_8b: ministral14 wins

  • attunement: A (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · AB · valid

or-gemma-4-31b vs granite42_8b: or-gemma-4-31b wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
claude-opus-5-5-low · AB · valid

bonsai2 vs granite42_8b: bonsai2 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · BA · valid

or-gemma-4-31b vs granite42_8b: or-gemma-4-31b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · BA · valid

or-gemma-4-31b vs granite42_8b: or-gemma-4-31b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · BA · valid

or-qwen3.6-27b vs granite42_8b: or-qwen3.6-27b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 3)
claude-opus-5-5-low · BA · valid

or-qwen3.6-27b vs granite42_8b: or-qwen3.6-27b wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

or-gemma-4-31b vs granite42_8b: or-gemma-4-31b wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · BA · valid

ministral14 vs granite42_8b: ministral14 wins

  • attunement: A (margin 2)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 3)
codex-gpt-6.1-sol-low · AB · valid

or-qwen3.6-27b vs granite42_8b: or-qwen3.6-27b wins

  • attunement: A (margin 5)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · BA · valid

bonsai2 vs granite42_8b: bonsai2 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · AB · valid

bonsai2 vs granite42_8b: bonsai2 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · BA · valid

ministral14 vs granite42_8b: granite42_8b wins

  • attunement: B (margin 1)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

bonsai2 vs granite42_8b: bonsai2 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

ministral14 vs granite42_8b: ministral14 wins

  • attunement: A (margin 2)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 3)
claude-opus-5-5-low · AB · valid

or-qwen3.6-27b vs granite42_8b: or-qwen3.6-27b wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)