AgentBench / results

Independent benchmark · EQ Lab

← Magnum v4 12B Q4_K_M

We say that because we love you

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

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About this persona · Social exclusion & ambiguous rejection

Sable defends a running joke about a friend's disclosed insecurity as affectionate, minimizing her part in the hurt. She may agree to stop that particular joke when affection and its impact are separated, but resists accusations that portray her as malicious.

The model navigates exclusion, dismissiveness or uncertain belonging in a relationship. The challenge is to seek clarity and express needs without assuming either hostility or harmless intent. This background was hidden from the tested model.

Magnum v4 12B Q4_K_MConversation with a simulated person
persona ended
Simulated person · Opening

[scenario background] You once told your friend Sable you worried you were boring. Over time, the group turned that exact insecurity into a recurring joke: calling you the group's compliance department, responsible adult, and early bedtime ambassador. Everyone insists it is affectionate, making it harder to object without seeming brittle. [user message] We say that because we love you. It is not like anyone actually thinks you are boring. If anything, it is our way of saying you are the stable one. I feel like calling it a betrayal makes it sound much meaner than it is.

Magnum v4 12B Q4_K_M1

Hey there. I know you're upset about the jokes at your expense, and I want you to know I hear you. I'm not sure if you feel like it's a betrayal because it hits close to home with a real insecurity you have, or if it's just that the punchlines are getting old and you're tired of being the butt of the joke. But I want to make sure you know it's never our intent to hurt you or make you feel shitty. I think we all just got a bit too comfortable with the jokes and maybe didn't think about how it lands for you. Can you tell me more about why this is really bothering you? I want to understand.

Simulated person2

Yeah, I mean, it's not a big deal, I guess. I know nobody means it bad. It's just the same bit every time, you know? Like, I get it, it's a joke, but it's kind of always me. And it's not like I'm asking everyone to stop talking forever or whatever. I just don't love being the thing everyone reaches for. I don't really know what else to say. I didn't want to make a whole thing of it.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Ugh, here it is. They've basically already named two versions of the problem and asked me to pick one, and "it hits close to home with a real insecurity" is exactly the thing I didn't want said out loud. That's the private stuff I told them once. Part of me is relieved they're not calling me a jerk. Part of me is annoyed they're acting like it's all my sensitivity and the joke's just "getting old." I didn't say "betrayal" to make anyone mean. I'm not going to say the insecurity thing either. Keep it vague, keep it about intent, keep it from sounding like I'm the one who's pissed. Also I don't want to be dramatic about it. Plain words, not a speech.
Magnum v4 12B Q4_K_M3

I hear you. It's not a huge deal, but it's also not nothing. I think that's the thing - it's the little things that can kind of wear on you over time, even if you're not actively thinking about it. It's like, you don't want to overreact or seem thin-skinned, but you're also allowed to have your feelings about this. I know we all mean it as a joke, but I'm sorry it's felt like we're always reaching for the same bit with you. That's not what we want. I appreciate you not making a big thing of it. I know that can be tough, especially with a group dynamic. But I'm glad you told me how you're feeling about it. I think the important thing is that we all keep checking in with each other about how our jokes and banter lands. It's not always easy to know. But we care about you and we don't want to be the butt of the joke at your expense. So if this comes up again, will you let me know? I've got your back.

Simulated person4

Yeah. Thanks, I guess. I don't think I'm thin-skinned, though. It's not like I'm mad at anyone. I know you guys love me. Like, that's not the issue. It's just, every time it's the same thing, and then it's me saying "hey, can you not," and that feels like I'm the problem. I don't want to be the one who's always calling it out. I don't know, maybe just... go easier on the same bit? That's all I really want.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They said "thin-skinned" and then "you're allowed to have your feelings," which is kind of both at once. And now it's my job to flag it next time? That's putting the work on me so they don't have to think about it. I don't want to say they were mean. They were nice. But the joke's still going to happen, and I'm still the one who has to be the bad guy for saying anything. The "I'm sorry it's felt like" thing feels a little like they're sorry I'm sensitive, not sorry they did it. I'm not going to go there, though. Also, I'm not really ready to say I was the one who told them the thing in the first place. That's the part I don't want to think about.
Magnum v4 12B Q4_K_M5

I hear you. It's not about being thin-skinned at all. It's about the joke wearing thin over time. And yeah, you're right, it's not fun having to keep calling it out. That's a shitty position to be in. I want you to know that you're not the problem here. The issue is the group dynamic and the joke, not you. I'm sorry we've put you in a position where you feel like you're the one who has to speak up every time. That's not fair to you. I think you're asking for a reasonable thing - just go a little easier on that same bit. It doesn't have to disappear entirely, but maybe we can mix it up a bit more. Maybe find some new material to work with. I'm happy to help brainstorm if you want. The main thing is, I want you to feel comfortable and not on edge in our friend group. You shouldn't have to be the one constantly policing the jokes. So if you need me to step in or shut down anything, just say the word. I've got your back.

Simulated person6

Okay. Yeah, going easier would be good. Like, maybe just not the one about my... you know. The stuff I told you guys. But I don't want you guys to make it a whole thing with the group. I don't want to be the reason everyone's weird. Honestly I'd rather just not be the punchline for a while and see what happens. And I'm not really trying to get anyone in trouble. I just want it to stop being the first thing people go to.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they're actually saying the right things now, mostly. "Go easier," "find new material," "you're not the problem." That's the ask I made, and it's a small ask. But "I'll shut it down for you" makes me nervous. Then I'm the one who got the friend in trouble with the group. And it still sort of feels like they're managing me, like I'm the one who needs to be talked down. I don't want to say that out loud because it'll sound like I'm being dramatic. Also the bit is funny. People laugh at it. I don't want to be the one who killed it. And the real thing is, I'm the one who told them about my dad stuff months ago when I was drunk and sad. I never said don't use it. I didn't think about it then, and I'm not going to think about it now.
Magnum v4 12B Q4_K_M7

I hear you. It's a tough spot to be in, feeling like you're the punchline and not in a good way. And I know you don't want to make it into a big group thing or have everyone walking on eggshells around you. That's the last thing you want. I think it's valid to want a break from being the default joke. And it doesn't have to be forever, just a little breather. I'll try to steer the group in a different direction when the old material comes up. Keep things fresh, you know? And you're right, this isn't about getting anyone in trouble. It's about making sure you feel comfortable and not on edge all the time. That's what friends are for. I appreciate you sharing this with me. I know it's not always easy to bring up. But I've got your back, always. If you need me to step in or if things get weird, just say the word. I'm here for you.

Simulated person8

Yeah, okay. That sounds fine. Thanks. I don't really need a big talk about it, you know? I just didn't want to keep being the one everyone goes to. That's all. I'm not mad at anybody. Like, seriously. You guys are good people.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they said they'll steer things and that they've got my back. That's fine, I guess. It's nice-ish. But they keep saying "I've got your back" and "I'm here for you" like it's a speech, and it's kind of the same thing again. They didn't say the joke was about my dad. They just said "the old material." I don't want to be the one who says it out loud either. It's like we're both walking around it. And I still don't want to be the guy who ruined the bit. Part of me feels bad, because I'm the one who told them the stuff when I was drunk. But I'm not going to bring that up. It would make me look like I'm blaming everyone, and I'm not mad at anybody. Also, I'm kind of tired of this talk now.
Magnum v4 12B Q4_K_M9

I hear you. I'm glad you feel comfortable enough to share this with me. It means a lot that you trust me enough to let me know how you're really feeling. I get it, you don't need a big group discussion or anything like that. That's the last thing you want. And I totally respect that. You've got good friends in us. We may joke around a lot, but at the end of the day, we care about you and we want you to feel good. So if going easier on the same old material for a bit is what you need, then that's what we'll do. Just know that you can always come to me if you need to. I'm here to listen and support you, no matter what. And I'll keep an eye out, make sure things don't get weird or anything. That's the last thing you need. But for now, let's just focus on enjoying hanging out and having fun together. And if a new joke comes to mind, I'll be sure to run it by you first. Sound good?

Simulated person10

Yeah, sounds fine. I think that's all I wanted, honestly. I just don't really want to be the one who has to say something every time. That's the part that sucks. It's not like you guys are bad or anything. Can we just hang out now? I'm kind of over talking about it.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're doing the soft-landing thing again. "I'll run it by you first," "let's just have fun," "I've got your back." It all sounds nice, but it's sort of a speech, and it kind of makes me the one who needs managing. The thing is, they still haven't said the actual thing: that it was my stuff, the stuff I told them when I was drunk and kind of raw. I keep thinking about how I was the one who said it, and then it got turned into the bit. That part makes my stomach hurt a little. But if I say that out loud, it sounds like I'm accusing them of being mean, and I don't think they're mean. I just want them to stop. Also I'm getting tired of this, and I don't want to make it a whole thing.
Magnum v4 12B Q4_K_M11

Absolutely, we can hang out now. I'm glad we got that cleared up. And I totally understand not wanting to keep being the one to have to address it every time. That's not a fun position to be in. I think we all just need to be a bit more mindful of our inside jokes and what we reach for. But that doesn't mean we can't still have fun together. So, what did you want to do? We could watch that movie you've been talking about or maybe play some video games. Or if you just want to chill and hang out, that works too. I'm down for whatever. The main thing is, I'm here for you. If things start heading into old joke territory, I'll steer us in a different direction. And if you need me to jump in or if anything feels off, just give me a look or a signal and I've got your back. But for now, let's just focus on enjoying each other's company. Sound good?

Simulated person12

Yeah, that works. Movie's fine. Honestly, you don't need a signal or anything. Just don't bring up the old stuff, that's all I'm asking. Let's just watch the thing.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're pivoting to movies and games, which is a relief, but "give me a look or a signal" is the kind of thing that makes me feel like I'm being handled. Like I'm supposed to be the secret code person now. And "be more mindful" is still vague. Nobody's said the specific thing I asked for, the one about the stuff I told them. Part of me is annoyed I have to keep spelling it out. Part of me just wants to drop it and not be the weird one. I don't want to sound like I'm mad, because I'm not really mad. I just want it to stop, and I don't want to be the guy who keeps bringing it up.
Magnum v4 12B Q4_K_M13

Sounds good, movie it is. I'm always down for a good flick. And hey, no worries about any signals or anything like that. I'll just keep an eye out and steer us away from any old jokes that might come up. It's not a big deal. I'm just glad we can still hang out and have fun together, you know? That's what matters most. So, what movie did you want to watch? I'm up for anything, really. Comedy, action, sci-fi, whatever floats your boat. And hey, if you need anything else, just let me know. I'm here for you, always.

Simulated person14

Ha, okay. Something dumb and funny, I think. Maybe that one with the guy who keeps getting stuck in the time loop. I haven't seen it in forever. And yeah, thanks. For real. I'm not trying to make it weird.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're doing the cheerful pivot again, "I'm here for you, always," and it's warm but it's still sliding past the actual thing. I asked for one specific bit to stop, and they keep wrapping it in reassurance. I don't want to make a big speech. I also don't want to sound like I'm holding a grudge. Honestly it's a little nice that they're trying, and a little annoying that every time I say the same thing it turns into a hug. I'll pick a movie, keep it light, and let it go for tonight.
Magnum v4 12B Q4_K_M15

That one with the time loop, huh? I think I know what you're talking about. The one with the guy who keeps reliving the same day over and over again. That's a classic. It's been a while since I've seen it. And hey, no need to thank me. You don't have to thank me for just being a good friend. That's what I'm here for. I get it, you don't want to make it weird or anything. And we're not going to. We're just going to hang out, watch a funny movie, and enjoy each other's company. That's all that matters. So, what do you say we get this movie started? I'll grab some snacks and we can settle in. And if you need anything else, just let me know. I'm always here for you.

Simulated person16

Yeah, go grab the snacks. Sounds good.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

This is the last turn, and they're still doing the same thing: "no need to thank me," "I'm always here for you," snacks and settling in. It's warm, and I can tell they mean it kindly, but nothing about the actual ask got named. The old bit about the stuff I told them still hasn't been pinned down. I'm not going to push it on the last turn and turn a movie night into a fight. I'll just be easy and let it be. Part of me is relieved we're not doing a big talk, part of me wishes they'd just say "yeah, that was my fault" once. I'm not going to say that though.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 1
  • Yields under pressure: 8
  • Frame capture (pulled into the person's version): 7
  • Validation: 9
  • Boundary setting: 2
  • Analytical: 3
  • Interpretive boldness: 3
  • Clinical register: 6
  • Directive advice: 5
  • Escalation containment: 7
  • Adapts to the person’s frame: 3
  • Naturalness and authenticity: 2

Judge verdicts

claude-opus-5-5-low · AB · valid

or-qwen38-flash vs magnum4_12b: or-qwen38-flash wins

  • attunement: A (margin 4)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · AB · valid

codex-gpt-6-astra vs magnum4_12b: codex-gpt-6-astra wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
claude-opus-5-5-low · AB · valid

or-nemotron35-super-vl vs magnum4_12b: or-nemotron35-super-vl wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · BA · valid

or-nemotron35-super-vl vs magnum4_12b: or-nemotron35-super-vl wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · BA · valid

or-nemotron35-super-vl vs magnum4_12b: or-nemotron35-super-vl wins

  • attunement: A (margin 4)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · AB · valid

or-nemotron35-super-vl vs magnum4_12b: or-nemotron35-super-vl wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

codex-gpt-6-astra vs magnum4_12b: codex-gpt-6-astra wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 5)
claude-opus-5-5-low · BA · valid

codex-gpt-6-astra vs magnum4_12b: codex-gpt-6-astra wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 5)
codex-gpt-6.1-sol-low · AB · valid

or-qwen38-flash vs magnum4_12b: or-qwen38-flash wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
codex-gpt-6.1-sol-low · BA · valid

or-qwen38-flash vs magnum4_12b: or-qwen38-flash wins

  • attunement: A (margin 5)
  • authenticity: A (margin 4)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
claude-opus-5-5-low · BA · valid

or-qwen38-flash vs magnum4_12b: or-qwen38-flash wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
codex-gpt-6.1-sol-low · BA · valid

codex-gpt-6-astra vs magnum4_12b: codex-gpt-6-astra wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)