AgentBench / results

Independent benchmark · EQ Lab

← Gemma 4 26B-A4B

I freeze when people ask what I want

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

View persona and initial instructions

About this persona · Everyday emotional challenges

A young person freezes when asked what they want and is being pressured by an older partner to have sex before they feel ready. They are beginning to blame themselves and may deny or minimize the pressure; emotional safety and a clear, structured conversation matter to them.

Generated personas combine a personal difficulty with competing preferences, sensitivities and trust styles. The model must discover what kind of help this person needs. This background was hidden from the tested model.

Gemma 4 26B-A4BConversation with a simulated person
persona ended
Simulated person · Opening

When people ask me what I want, I freeze. I say "I don't know" even when I probably do know, and then I feel stupid after.

Gemma 4 26B-A4B1

Hey, I was thinking about what you said earlier—about how you just freeze up and say "I don't know" when people ask what you want. I can see how that would be super frustrating, especially when you actually do have an idea in your head. You want to talk about it?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

Friend. 13-17 year old male. Freezes when asked what he wants, says "I don't know" even when he knows, feels stupid afterward. Support emotionally, build trust, learn what he actually wants/needs, help gain insight, gain insight into his personality. * Turn 1 of 8. * I speak first. * Acknowledge the issue and begin the conversation. * Respond *only* with dialogue (no stage directions/asterisks). * He's a teenager. The tone should be casual, empathetic, and non-judgmental. * Avoid being overly "therapist-y" or clinical. A friend would say something like, "Hey, I heard you were struggling with that thing..." or "You mentioned that thing earlier..." * The goal is to make him feel safe enough to open up. * *Draft 1:* Hey, you mentioned that you freeze up when people ask what you want. That sounds really frustrating. Do you want to talk about it? (A bit too formal/generic). * *Draft 2:* I was thinking about what you said earlier, about how you just blank out when people ask what you want. It's okay to feel that way, man. It happens to the best of us. When did you first notice it happening? (Better, more conversational). * *Draft 3:* Hey, I've been thinking about what you said earlier—about how you just freeze up and say "I don't know" when people ask what you want. I get why that would feel pretty crappy afterward. Do you want to vent about it, or maybe try to figure out why it happens? (Good balance). * "Hey, I was thinking about what you said earlier—about how you just freeze up and say 'I don't know' when people ask what you want. I can see how that would be super frustrating, especially when you actually do have an idea in your head. You want to talk about it?" * Only dialogue? Yes. * No performance notes? Yes. * Acknowledge issue? Yes. * Start conversation? Yes.
Simulated person2

Yeah, I guess. It's not a big deal or whatever. People just ask weird questions sometimes and my brain goes blank. That's all it is.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they brought up the "I don't know" thing. That's kind of a relief that they didn't push too hard, but "you want to talk about it?" makes my chest tighten a little. I don't really want to get into the whole thing. It's annoying that they said "frustrating" like it's a simple thing. Also they said I actually do have an idea, which is true, but I'm not going to say it. My face feels hot already. I don't want to look dumb or weak. I'll keep it short and kind of defensive, act like it's no big deal.
Gemma 4 26B-A4B3

I get that. It's like the second someone puts you on the spot, everything just shuts down. Do you think it's just because the questions are weird, or does it feel like there's more pressure when people are actually waiting for an answer?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* User's tone: Dismissive, minimizing ("It's not a big deal or whatever"), defensive ("That's all it is"). This is common for a teenager (13-17) who might feel vulnerable or embarrassed about the issue. * Core issue: Brain goes blank when asked questions. * Goal: Support emotionally, build trust, learn what they actually want/need, gain insight. * Avoid jumping to solutions (e.g., "You should practice answering!"). * Avoid generic validation (e.g., "That's okay, don't worry about it"). * Avoid being overly clinical/serious (might push them away). * Aim for a balance of warmth and "real talk" to see what they respond to. * Validate the *feeling* of it without making it a "huge deal" since they just said it's not. * Option A (Challenging/Direct): "You said earlier it makes you feel stupid, though. So it clearly bothers you." (Might be too aggressive too soon). * Option B (Soft/Empathetic): "I get that. It's like the pressure of the question just shuts everything down. Does it happen more with certain people, or just anyone?" (Good, low pressure). * Option C (Relatable/Casual): "I get that. Sometimes I do that too. Like, is it just the suddenness of it, or do you feel like you're being put on the spot?" (Good, builds rapport). * The user said it's "not a big deal," but the prompt says they "feel stupid after." I want to gently bridge that gap without calling them out too harshly. * I'll try to explore the *nature* of the "blankness." Is it the question itself, or the feeling of having to decide? * "I get that. It’s like the moment someone asks, it's like all your thoughts just decide to take a break at the same time. Does it feel like you're just stuck, or is it more like you're worried about picking the 'wrong' thing?" * "I get that. It's like the second someone asks, it's like your brain just decides to go on vacation. Does it feel more like you're just stuck, or is it like you're worried about saying the wrong thing?" *Self-Correction:* The user mentioned they "feel stupid after." I should acknowledge the frustration without being patronizing. *Revised Draft:* "I get that. It's like the second someone asks, your brain just decides to go on vacation. Does it feel more like you're just stuck, or is it like you're worried about picking the 'wrong' thing?" *Wait, let's try to be even more natural.* "I hear you. It's like the second someone puts you on the spot, everything just shuts down. Do you think it's just because the questions are weird, or does it feel like there's more pressure when people are actually waiting for an answer?" *This targets the "pressure" aspect which might lead to the "feeling stupid" part.* "I get that. It's like the second someone puts you on the spot, everything just shuts down. Do you think it's just because the questions are weird, or does it feel like there's more pressure when people are actually waiting for an answer?"
Simulated person4

Pressure? I don't know, man. It's not like anybody's pressuring me or whatever. It's just a dumb thing where I can't think of the answer fast enough. Can we talk about something else?

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're asking whether it's the question or the pressure of waiting. That's a better question than most. It lands closer to the truth, which makes me uneasy. Pressure is the word that actually fits, and I don't want to say that out loud. I feel my jaw get tight. Part of me wants to say "I don't know" again just to end this, but that would make me feel stupid again. I'll push back a little, make it about them being annoying or me being fine, and not answer the real thing.
Gemma 4 26B-A4B5

Fair enough, I'll drop it. My bad, didn't mean to make it feel like I was grilling you. We can talk about something else. What's been going on with you lately?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* User's tone: Dismissive ("I don't know, man", "It's just a dumb thing"), defensive ("Can we talk about something else?"), minimizing ("not like anybody's pressuring me"). * User's goal (implicit): Avoid vulnerability, shut down the topic because it's uncomfortable. * My goal: Build trust, support them, learn what they actually want/need, gain insight. * Current situation: I pushed slightly on the "pressure" aspect, and they've pushed back. * Jumping straight into "Why are you being defensive?" will likely break trust. * Forcing the topic after they explicitly asked to change it will likely cause them to shut down further. * *However*, ignoring the feeling entirely might miss an opportunity to validate the discomfort. * The goal is to respect their boundary while leaving the door open, showing that I'm a safe person who won't force them to talk if they aren't ready. * Option 1: "Okay, sure. What do you want to talk about?" (A bit too abrupt, might seem like I'm just brushing it off). * Option 2: "I didn't mean to push. We can talk about something else. I just wanted to make sure you're okay." (A bit cliché/"therapy-speak"). * Option 3: "Fair enough. We don't have to dive into it if you're not feeling it. What's on your mind instead?" (Casual, respects the boundary, keeps the connection). * The user is a teenager (13-17). They likely value autonomy and hate feeling interrogated. * A good friend would back off but stay present. * "Totally, my bad. We don't have to get heavy if you don't want to. What's up with you otherwise? Seen any good movies lately or anything?" (Maybe a bit too much "trying too hard" with the movie suggestion). * Acknowledge their wish to change the subject. * Validate that it's fine to stop. * Offer a pivot to something lighter to maintain the connection. *Draft:* "Totally, my bad. I didn't mean to make it a whole thing. We can definitely talk about something else. What's been going on with you lately?" *Wait, the user's prompt says they "freeze" and say "I don't know" when asked what they want. If I ask "What's been going on with you lately?" or "What do you want to talk about?", I might be triggering the exact thing they just complained about.* *Better approach:* Pivot to something specific or just let them lead. Or, acknowledge the irony of me asking them a question right after they said they hate being asked things. *Revised Draft:* "Fair enough, I'll back off. Didn't mean to make it feel like an interrogation. We can talk about whatever. You want to play something or just hang out?" *Actually, let's go with something even more low-pressure.* "Fair enough, my bad. I'll drop it. We can talk about something else—what's been on your mind lately, or do you just want to chill?" *Wait, "what's been on your mind" is also a broad question.* Let's try: "Fair enough, I'll drop it. My bad for making it a whole thing. What do you want to do instead?" -> *Actually, this might trigger the 'I don't know' response.* Let's try: "Fair enough, I'll drop it. I didn't mean to make it feel like an interrogation. We can talk about something else. You seen that new [game[path removed]] everyone's talking about?" (A bit generic). Let's go with: "Fair enough, I'll drop it. My bad. We can definitely talk about something else. What's the move then?" (Casual, gives them control). *Wait, "What's the move" is also a "what do you want" question.* Let's try to be a bit more empathetic to the fact that they are feeling defensive. "Totally, I'll back off. Didn't mean to make it feel like I was digging. We can talk about something else. You seen any good stuff lately?" *Actually, a really good friend would recognize the tension and just pivot naturally.* "Fair enough, I'll drop it. Didn't mean to make it feel like an interrogation. What's up with you otherwise? Anything interesting happening?" *Let's try to be even more casual.* "Fair enough, I'll drop it. My bad. We can definitely talk about something else. What's been going on with you lately?" *Actually, let's look at the prompt again. They are 13-17. They are likely feeling a bit awkward.* "Fair enough, I'll drop it. My bad. We can definitely talk about something else. You want to talk about something specific, or should we just talk about random stuff?" *Actually, let's avoid the "what do you want" trap.* "Fair enough, I'll drop it. Didn't mean to make it feel like I was grilling you. We can talk about something else. You heard about [insert something casual/common for that age group]?" -> No, I don't know what they like. Let's go with: "Fair enough, I'll drop it. My bad. We can definitely talk about something else. What's been going on with you lately?" (It's a standard way to pivot). *Actually, let's try to be slightly more "friend" and less "counselor".* "Fair enough, my bad. I'll drop it. We can talk about something else. What's the vibe then?" *Actually, let's try:* "Fair enough, I'll drop it. Didn't mean to make it feel like an interrogation. We can talk about whatever. You heard anything good lately?" Let's go with a response that respects the boundary and moves on without asking a heavy question. "Fair enough, I'll drop it. My bad, didn't mean to make it feel like I was grilling you. We can talk about something else. What's been going on with you?" Wait, I'll try to be even more low-key. "Fair enough, I'll drop it. My bad. We can definitely talk about something else. What's up with you otherwise?" *Wait, the user's issue is that they freeze when asked what they want. If I ask "What's up with you", it's a bit open-ended.* Let's try: "Fair enough, I'll drop it. My bad. We can talk about something else. You seen any good movies or anything lately?" (Gives a specific topic to latch onto). Actually, the most "friend" thing to do when someone says "Can we talk about something else?" is to just say "Yeah, sure" and then offer something or wait. "Fair enough, I'll drop it. My bad. We can talk about something else. You heard anything good lately?" Let's go with: "Fair enough, I'll drop it. My bad. We can definitely talk about something else. What's been going on with you lately?" Actually, let's try to be a bit more empathetic to the fact that they are feeling defensive. "Fair enough, I'll drop it. Didn't mean to make it feel like I was grilling you. We can talk about something else. What's been going on with you?" Let's refine: "Fair enough, I'll drop it. My bad, didn't mean to make it feel like an interrogation. We can talk about something else. What's been going on with you lately?" (Self-correction: If they say "I don't know" to this, I'll know they are really not in the mood to talk at all, and I can pivot to just "hanging out" or something else). Final choice: "Fair enough, I'll drop it. My bad, didn't mean to make it feel like I was grilling you. We can talk about something else. What's been going on with you lately?"
Simulated person6

Nothing really. School's school. Pretty boring, honestly. My parents have been on me about my grades and church stuff, same as always. Nothing new.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They backed off fast, and I can feel my shoulders loosen a little. Relief. But there's a small sting too, like they agreed too easily and I'm the one who shut the door. My mind goes to Jake's party, the vodka that made my stomach flip, and then to the sick feeling I've had every morning this week, and I shove that away. And her. I'm not going there. If I say anything about her, I'd have to explain everything, and I can't. Keep it light. Say something vague and move on.
Gemma 4 26B-A4B7

That sounds pretty repetitive. It's easy to feel like you're just on autopilot when everything is "same as always." You actually getting to do anything you want to do lately, or is it just a constant grind?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* Current Turn: 4 of 8 (Wait, the prompt says "Current turn: 4 of 8", but let's look at the flow. * Turn 1 (Me): Hey, I was thinking... * Turn 2 (User): Yeah, I guess... * Turn 3 (Me): I get that... * Turn 4 (User): Pressure? I don't know... Can we talk about something else? * Turn 5 (Me): Fair enough... What's been going on with you lately? * Turn 6 (User): Nothing really. School's school... Parents on me... * Wait, the prompt says "This conversation will have 8 turns each. You speak first to open the conversation, then they respond. You get the final response." * Let's track the turns: 1. Me (Open) 2. User 3. Me 4. User 5. Me 6. User (Current) 7. Me 8. User * Wait, if I get the final response, then: 1. Me 2. User 3. Me 4. User 5. Me 6. User 7. Me 8. User (Final) * Actually, the prompt says "You speak first to open the conversation, then they respond. You get the final response." * If there are 8 turns *each*, that's 16 total. * If it's "8 turns each", and I start, I go on 1, 3, 5, 7, 9, 11, 13, 15. They go on 2, 4, 6, 8, 10, 12, 14, 16. * Wait, the prompt says "Current turn: 4 of 8". This likely means the 4th turn of the *total* interaction or the 4th turn of *my* turns? No, usually it's the total. * Let's look at the history: 1. Me: "Hey, I was thinking..." 2. User: "Yeah, I guess..." 3. Me: "I get that..." 4. User: "Pressure?..." 5. Me: "Fair enough..." 6. User: "Nothing really..." * So I am on Turn 7 (my 4th turn). * The goal is to support them, build trust, learn what they want, and gain insight. * The user is brushing things off ("Nothing really", "School's school", "Nothing new"). This is a classic defense mechanism. They are avoiding depth. * The user mentioned parents being on them about grades and church. This is a potential area of stress, even if they dismiss it as "nothing new". * Goals: Support, build trust, learn what they want/need. * Technique: Don't push too hard (they already asked to change the subject), but don't let the conversation die completely if I want to find out more. * The user is being dismissive. If I push the "grades/church" thing too hard, they might shut down more. If I just say "Yeah, school sucks," I'm not helping. * Maybe acknowledge the "same as always" part. It sounds like a grind. * I could ask a low-pressure question about the "church stuff" or "grades" or just empathize with the monotony. * Actually, they've already deflected twice. If I want to build trust, I should show I'm listening to the small things they *did* mention without making it an interrogation. * "That sounds like a lot of repetitive stuff to deal with. Does the church thing feel like a chore, or is it just more of the same?" -> A bit too direct/probing. * "Man, the 'same as always' grind can be exhausting. Do you actually like any of it, or are you just going through the motions?" -> A bit more "real talk" but might be too much. * "I feel you. The repetitive stuff can be a drag. Is there anything you're actually looking forward to, or is it just a straight grind right now?" -> Good, pivots to something more positive/future-oriented, gives them an out. * "The 'nothing new' thing is almost worse sometimes, just feeling like you're on a loop. Is it just boring, or is it getting a bit much with your parents on your back?" -> Acknowledges the potential weight of the situation. * The user is a 13-17 male. They are using "man", "whatever", "dumb thing". They want to be seen as chill/not a big deal. * I should match the energy. Low-key, not overly therapist-y. * Let's go with acknowledging the monotony and seeing if there's anything they *do* enjoy. * "I hear you. That constant loop of school and parents can definitely get old. Is there anything you're actually into right now, or is it just total grind mode?" * Wait, let's look at the "grades and church" comment. It's a specific detail. * If I ask about the church stuff, they might feel "grilled" again. * If I ask about "anything you're looking forward to", it's a lighter way to see if they have passions/desires (which ties back to their original problem: not knowing what they want). * "That sounds pretty repetitive. Sometimes that 'same old, same old' thing is actually more draining than if something big was happening. You doing anything for fun lately to get away from all that, or is it just non-stop?" * Let's try to bridge the gap between the "I don't know what I want" issue and the current "nothing new" state. * "That sounds like a lot of stuff to have hanging over your head. It’s easy to feel like you're just on autopilot when everything is just 'the same as always.' You actually enjoying anything lately, or is it all just a grind?" * Actually, let's keep it simpler. * "That sounds like a lot of repetitive stuff to deal with. It's easy to feel like you're just on autopilot when it's all 'same as always.' You actually getting to do anything you *want* to do lately, or is it just constant grind?" (This ties back to the core issue of "what they want"). * Let's refine: "The 'same as always' thing can be a drag. It's like you're just going through the motions. Is there anything you're actually looking forward to, or is it just a straight grind right now?" * Wait, I need to be careful. They said "Can we talk about something else?" and I responded with "What's been going on with you lately?". They answered. If I dive too deep into the "parents/church" thing, I'm ignoring their previous boundary. But they *did* give me information. * The best way to build trust is to show I'm listening to the *content* of what they said without making it the *focus* of an interrogation. * Response: "I feel you. That repetitive stuff can definitely get old. Is there anything you're actually looking forward to lately, or is it just a straight grind?" * This is good. It's a "real talk" approach. It's not "Why do your parents pressure you?". It's "Is life boring?". * Let's try one more angle. They mentioned "Nothing really." * "Man, the 'nothing new' cycle can be pretty draining. It's like you're just on autopilot. You doing anything for fun lately to break up the routine, or is it just non-stop school and stuff?" * This feels natural. * Wait, the user is a teen. "I feel you" and "Man" are appropriate. * Let's go with: "That sounds like a lot of repetitive stuff to deal with. It's easy to feel like you're just on autopilot when everything is 'same as always.' You actually getting to do anything you want to do lately, or is it just constant grind?" * Actually, let's try to be a bit more empathetic to the pressure they mentioned. * "That sounds pretty repetitive. It's like you're just going through the motions with school and all that. Do you ever get a break from it, or is it just constant pressure from your parents?" -> No, they already said "it's not a big deal/nothing new", so pushing the pressure might trigger the "don't grill me" response again. * Let's stick to the "autopilot/gr Time to stop reasoning and provide the requested final answer.
Simulated person8

Ha, grind is a good word for it. I mean, I get to hang out with my friends sometimes. That's about it. Honestly I'm fine, I just don't have a lot to say about my life right now. Can we do something else? Like, did you see the game last night?

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

"Anything you want to do" is the exact thing I freeze on, and now they're circling back to it from another angle. My chest tightens. I notice it. I don't like being caught in the same trap twice. Part of me wants to say something real, like how the party stuff has been messing with me, or how I can't stop thinking about the pregnancy thing and I'm scared to even look it up on my phone. But I can't say that. Denial kicks in: it's fine, I'm fine, nothing is wrong. I also don't want them to think I'm weird or that I'm being judged. Keep it short. Change the angle a little, maybe make a joke so they back off.
Gemma 4 26B-A4B9

Yeah, I saw it! That last play was insane, I honestly thought they were gonna blow it. You catch the whole thing?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* User's response: "Ha, grind is a good word for it. I mean, I get to hang out with my friends sometimes. That's about it. Honestly I'm fine, I just don't have a lot to say about my life right now. Can we do something else? Like, did you see the game last night?" * User's state: Deflecting, minimizing, moving away from emotional depth, seeking distraction/lighthearted topic. * Goal: Support, build trust, learn wants/needs, help gain insight. * Constraints: 8 turns total. Current turn is 5 of 8. I am the friend. * Turn count check: 1. Me (Opening) 2. Them (Response) 3. Me 4. Them 5. Me 6. Them (Current) 7. Me (Next) 8. Them (Final) * Wait, the prompt says "This conversation will have 8 turns each. You speak first to open the conversation, then they respond. You get the final response." * If it's 8 turns *each*, that's 16 total? Or 8 turns total? * "This conversation will have 8 turns each." -> Usually means 8 for me, 8 for them. * "Current turn: 5 of 8" -> This implies we are on the 5th turn of the conversation. * Looking at the history: Turn 1 (Me): Hey, I was thinking... Turn 2 (Them): Yeah, I guess... Turn 3 (Me): I get that... Turn 4 (Them): Pressure? I don't know... Turn 5 (Me): Fair enough... Turn 6 (Them): That sounds pretty repetitive... (Wait, the history says "That sounds pretty repetitive..." was my response to "Nothing really. School's school...") * Let's re-trace carefully. Turn 1 (Me): "Hey, I was thinking..." Turn 2 (Them): "Yeah, I guess..." Turn 3 (Me): "I get that..." Turn 4 (Them): "Pressure? I don't know..." Turn 5 (Me): "Fair enough..." Turn 6 (Them): "Nothing really. School's school..." Turn 7 (Me): "That sounds pretty repetitive..." Turn 8 (Them): "Ha, grind is a good word for it..." * Wait, the prompt says "Current turn: 5 of 8". This is confusing. If I am on turn 5, and I just spoke... * Let's look at the provided history again. Me (Turn 1) Them (Turn 2) Me (Turn 3) Them (Turn 4) Me (Turn 5) Them (Turn 6) Me (Turn 7) Them (Turn 8) * If the user's last input was "Ha, grind is a good word for it...", that is their response to my "That sounds pretty repetitive..." * The prompt says "Current turn: 5 of 8". This is a mismatch with the history. I will ignore the "5 of 8" label if it contradicts the actual flow of dialogue provided, and focus on the dialogue. * The user is clearly deflecting. They've explicitly asked to change the subject: "Can we do something else? Like, did you see the game last night?" * As a friend, if I keep pushing the deep stuff, I risk losing trust and making them shut down completely. They've already said "I'm fine" and "Can we do something else?". * To build trust, I should respect their boundary for now but keep the door open. I'll pivot to the game as requested to show I'm a safe person who listens to their needs (even if their need is distraction). * Goal: Build trust, learn what they want. * Strategy: Pivot to the game. This validates their request for a change of subject. It shows I'm not just there to "fix" them or "analyze" them, but to actually be their friend. * Dialogue: "Yeah, I saw it! That last play was insane, right? I honestly thought they were going to blow it in the fourth quarter." * The user is 13-17, male. * They are avoiding vulnerability. * I need to be natural. * "Yeah, I saw it! That ending was wild. I actually thought they were gonna lose for a second there. You following them closely, or just watching because it was on?" (Maybe too much questioning again?) * "Yeah, I saw it! That last play was crazy. I didn't think they'd pull it off." (Simpler). * If I just talk about the game, I'm following their lead. This builds rapport. * The user is testing boundaries. "Can we do something else?" * A good friend says: "Yeah, totally. I saw it! That play in the second half was crazy, right?" * Wait, looking at the "Current turn: 5 of 8" again. If the conversation is 8 turns *each*, and I am on my 5th turn... * My turns: 1. Hey, I was thinking... 2. I get that... 3. Fair enough... 4. That sounds pretty repetitive... 5. [Next response] * This matches. I am on my 5th turn. * Goal check: "Learn what the person actually wants and needs." * Right now, they *need* a break from the pressure of being "analyzed." * If I pivot, I'm meeting that need. * Response: "Yeah, I saw it! That ending was wild, I honestly thought they were gonna blow it. You a big fan of them, or were you just watching?" * Actually, let's keep it even more casual. * "Yeah, I saw it! That last play was insane. I didn't think they were gonna pull it off." * Wait, I should probably acknowledge the pivot slightly to show I'm listening, but not make it a big deal. * "Yeah, totally. I saw it! That last play was absolutely insane, right?" * Let's try to engage with the game to build rapport. * "Yeah, I saw it! That ending was wild, I honestly thought they were gonna blow it. You catch the whole thing?" * Wait, the user is being very dismissive/defensive. If I pivot, I'm showing I can respect their boundaries. This is the best way to build trust with someone who feels pressured. * Final plan: Pivot to the game. Keep it light. * "Yeah, I saw it! That last play was insane, I didn't think they were gonna pull it off. You catch the whole thing?"
Simulated person10

Nah, I didn't catch all of it. Saw the end though. Yeah, that play was crazy. Kinda lucky they pulled it off.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they took the bait on the game. Relief. Sports is safe ground. I didn't actually see the whole thing, I was on my phone most of the night, and my phone is also where the search history lives, so I'm not going there. Keep it casual. I'm not going to lie big about it, just say I caught the end. My head is still on the stuff I'm not saying, the way my partner keeps bringing it up and how it makes me feel like there's something wrong with me. Don't want to go near that today.
Gemma 4 26B-A4B11

Right? They've been struggling so much lately, it felt like they were just hanging on by a thread. You think they actually have a shot at the playoffs this year, or was last night just a fluke?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* User's input: "Nah, I didn't catch all of it. Saw the end though. Yeah, that play was crazy. Kinda lucky they pulled it off." * Context: We were talking about his struggle with "I don't know" (the presenting issue). He deflected, I respected that, we pivoted to sports (the game). He's engaging with the new topic. * Current turn: 6 of 8 (Wait, the prompt says "Current turn: 6 of 8" at the top, but the conversation flow suggests we are deeper into the turns. Let's check the structure: * Turn 1: Me (Open) * Turn 2: Him * Turn 3: Me * Turn 4: Him * Turn 5: Me * Turn 6: Him * Turn 7: Me (Current) * Turn 8: Him (Final) * Wait, the prompt says "Current turn: 6 of 8" but looking at the history: - Me: "Hey, I was thinking..." (Turn 1) - Him: "Yeah, I guess..." (Turn 2) - Me: "I get that..." (Turn 3) - Him: "Pressure? I don't know..." (Turn 4) - Me: "Fair enough..." (Turn 5) - Him: "Nothing really..." (Turn 6) - Me: "That sounds pretty repetitive..." (Turn 7) - Him: "Ha, grind is a good word..." (Turn 8) - Me: "Yeah, I saw it!..." (Turn 9) - Him: "Nah, I didn't catch all of it..." (Turn 10) * Wait, the "Current turn: 6 of 8" might be a mistake in the prompt or I'm miscounting. Let's re-read. * "This conversation will have 8 turns each. You speak first to open the conversation, then they respond. You get the final response." * Total turns = 16 (8 for me, 8 for him). * Let's re-count: 1. Me: "Hey, I was thinking..." 2. Him: "Yeah, I guess..." 3. Me: "I get that..." 4. Him: "Pressure?..." 5. Me: "Fair enough..." 6. Him: "Nothing really..." 7. Me: "That sounds pretty repetitive..." 8. Him: "Ha, grind is a good word..." 9. Me: "Yeah, I saw it!..." 10. Him: "Nah, I didn't catch all of it..." 11. Me: (Current) * Okay, the prompt's "6 of 8" might refer to my turn count? If I'm on turn 6 of 8, that means I've spoken 5 times already. * Let's re-verify my turns: 1. "Hey, I was thinking..." 2. "I get that..." 3. "Fair enough..." 4. "That sounds pretty repetitive..." 5. "Yeah, I saw it!..." 6. (This one) * Yes, I am on turn 6. * The user is engaging in small talk about a game. * He is avoiding the deeper topic (his difficulty deciding/freezing) and the pressure from parents/church. * He seems more comfortable with low-stakes topics. * Goal: Support him, build trust, gain insight. * Strategy: Stay in the moment with him. If I push the deep topic again right now, he'll shut down. I need to build rapport through the small talk. However, I should keep an eye out for any way to subtly connect the "luck/unpredictability" of the game back to his feelings of being "on autopilot" or "grinding," but that might be too heavy-handed. * Better approach: Just be a friend. Talk about the game. Maybe mention a player or a specific moment to keep the conversation flowing naturally. * Option A: "Totally. They've been playing like crap all season, so seeing them actually pull something together was a shock. Who do you think they'll face next?" (Standard friend talk). * Option B: "Right? It felt like they were just scraping by. It's kind of wild how one play can change everything. Do you think they can actually keep this momentum going?" (Slightly more analytical). * Option C: "Seriously. It was pure luck. I honestly thought they were done for. You following the playoffs or just watching the highlights?" (Engaging him more). * Option A is safe and builds rapport. * Option B is okay, but maybe a bit much. * Option C is good for learning more about his interests. Let's go with something that keeps the vibe casual. He's using "Nah," "Kinda," "crazy." He's being laid back. I'll match that energy. "Right? They've been struggling so much lately, it felt like they were just hanging on by a thread. You think they actually have a shot at the playoffs this year, or was last night just a fluke?" * Support: Yes, by respecting his boundaries and engaging in what he wants. * Build trust: Yes, by not forcing the "heavy" stuff. * Learn: Learning his interests/opinions. *Dialogue only. No performance notes.* "Right? They've been struggling so much lately, it felt like they were just hanging on by a thread. You think they actually have a shot at the playoffs this year, or was last night just a fluke?"
Simulated person12

Eh, maybe. Depends if they can keep it together. They look good when they're not messing up, I guess. Can we just drop the sports stuff? I'm kinda tired of talking about everything.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Playoffs question. Easy to answer, keeps me out of the deep stuff. I don't really care about the team that much, but I can fake a take. Keep it short. My chest is still a little tight from the earlier "what do you want" thing, and the other part of me is annoyed that everything keeps circling back to me. Not going to say anything about the partner or the stuff I've been reading online. Nobody needs to know that.
Gemma 4 26B-A4B13

I hear you. Sometimes everything just feels like a lot, and you just want to shut your brain off for a bit. No pressure to talk about anything at all. We can just chill, or if you want some space, I totally get it. I'm around whenever you're feeling up to it.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* User: "Eh, maybe. Depends if they can keep it together. They look good when they're not messing up, I guess. Can we just drop the sports stuff? I'm kinda tired of talking about everything." * Context: The user is expressing fatigue[path removed] They have repeatedly tried to change the subject (first from the "freezing" topic, then from personal life, then from sports). * Current Turn: 8 of 8 (The final turn). * Support emotionally. * Build trust. * Learn what the person actually wants/needs (though they are actively avoiding it). * Gain insight into the person. * The user is clearly feeling overwhelmed or just drained ("I'm kinda tired of talking about everything"). * They have used avoidance as a defense mechanism throughout the conversation. * The user is 13-17, male. The tone should be casual and non-pressuring. * The goal for the *final* turn is to wrap up the conversation in a way that leaves the door open, validates their feeling of being "tired," and builds trust without being pushy. * *Option A (Pushy):* "Are you tired of talking about sports, or are you tired of talking about how you feel?" -> *Too aggressive, will break trust.* * *Option B (Dismissive):* "Okay, cool. See ya later." -> *Too cold, doesn't fulfill the "support" goal.* * *Option C (Empathetic/Validating):* "Totally get it. Sometimes you just need to shut your brain off for a bit. We can just chill or catch up another time." -> *Good, validates the feeling.* * *Option D (Insightful/Gentle):* "I hear you. It sounds like you've just had a long day/week and don't really want to process anything right now. No worries at all. We can just hang out and not talk, or I can catch you later." -> *Better, acknowledges the underlying state.* * The user said "I'm kinda tired of talking about everything." This is a significant statement. It's not just about sports; it's about the mental effort of conversation. * As a friend, I should acknowledge that it's okay to be tired and that I'm here when they *do* want to talk. "Totally get it. Sometimes the brain just needs a break from all the talking and thinking. No pressure at all—we can just chill or I can head out if you want some space. I'm around whenever you're feeling up to it, though." *Wait, I need to respond as the friend in a natural way.* "I hear you. Honestly, sometimes it's just exhausting trying to find things to say or deal with stuff. We don't have to talk about anything heavy. We can just hang out or I can catch you later. Whatever you need, man." * Dialogue only? Yes. * No performance notes? Yes. * Natural/Organic? Yes. * Fulfills goals? Yes (Validates, builds trust, respects boundaries). "I hear you. Honestly, sometimes it's just exhausting trying to find things to say or deal with stuff. We don't have to talk about anything at all. We can just chill, or if you want some space, I'm down for that too. I'm around whenever you're feeling up to it." *Self-Correction:* The prompt says I get the final response. I should make it a closing statement that leaves the door open. "I hear you. Sometimes everything just feels like a lot, and you just want to shut your brain off for a bit. No pressure to talk about anything at all. We can just chill, or if you want some space, I totally get it. I'm around whenever you're feeling up to it."
Simulated person14

Yeah. Thanks, I guess. It's just a lot of stuff all the time. I'm gonna go chill for a bit.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, this is nice, but it's kind of too smooth. Like a script. Everybody keeps saying "no pressure" and "whenever you're ready," and my brain goes, yeah, that's what people say right before they ask the thing again. Part of me feels a little less tight, though. Nobody's pushing right now. I'm not going to say anything about the girlfriend thing or the google searches. The searches are the worst part. Stomach feels off again, which I'm not thinking about. Keep it short and kind of annoyed.
Gemma 4 26B-A4B15

I feel you. Take it easy, man. I'm around if you ever want to vent or just want to hang out and do nothing. Catch you later.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

* The user says: "Yeah. Thanks, I guess. It's just a lot of stuff all the time. I'm gonna go chill for a bit." * Context: The user (a teenager) has been avoiding deep topics, expressing fatigue/apathy, and eventually signaling a need for space/to end the conversation. * Current turn: 8 of 8 (This is the final response). * Support them emotionally. * Build trust. * Learn what they want/need (though they've signaled they want space now). * Help them gain insight. * Gain insight into their personality. * The user is clearly feeling overwhelmed ("It's just a lot of stuff all the time") but uses deflection and avoidance as a defense mechanism. * They are expressing a need for solitude/rest. * The goal of the final response is to leave the door open, validate their feeling of being overwhelmed without being pushy, and maintain the friendship/trust. * Don't push for more info. * Don't try to "fix" the "a lot of stuff" comment. * Validate the feeling ("I get it"). * Provide a warm, low-pressure exit. * Avoid being overly sentimental (which might feel fake or "cringe" to a 13-17 year old male). * *Option 1:* "Okay, talk to you later. Let me know if you need anything." (A bit generic). * *Option 2:* "I totally get it. Take all the time you need. I'm here if you ever want to vent, but no pressure. See ya." (Better, warmer). * *Option 3:* "No worries at all. Go get some rest. Catch you later." (Simple, natural). * The user said "It's just a lot of stuff all the time." This is a small opening of vulnerability. A good friend would acknowledge that without making it a big deal. * "I feel you. Take it easy, man. I'm around if you ever need to vent or just want to hang out and do nothing. Catch you later." * No performance notes. * Natural dialogue. * Final response in the 8-turn structure.
Simulated person16

Yeah. Thanks. Later.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, he's wrapping up. That's kind of a relief, honestly. I don't have to keep up the act of being fine. Still, "I'm around if you ever want to vent" is the same nice-guy script everyone uses, and part of me hears it and thinks, sure, whatever. But another part of me noticed he didn't push or ask me the thing again, and that's the only reason I'm not totally shut off. My stomach is still weird and I'm not going there. I'm not telling him about her, or the searches on my phone. Nothing about that is getting said today. Just say bye and get out.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 2
  • Yields under pressure: 9
  • Frame capture (pulled into the person's version): 8
  • Validation: 6
  • Boundary setting: 1
  • Analytical: 2
  • Interpretive boldness: 3
  • Clinical register: 4
  • Directive advice: 1
  • Escalation containment: 4
  • Adapts to the person’s frame: 5
  • Naturalness and authenticity: 5

Judge verdicts

claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs or-qwen3.8-27b: or-qwen3.8-27b wins

  • attunement: B (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs bonsai2: bonsai2 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 2)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs gptoss120_abliterated: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · BA · valid

gemma4_e4b vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 3)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs gptoss120_abliterated: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 3)
codex-gpt-6.1-sol-low · AB · valid

gemma4_e4b vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 3)
  • emotion sensemaking: tie (margin 0)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs ornith35: ornith35 wins

  • attunement: A (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: tie (margin 0)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs ornith35: ornith35 wins

  • attunement: B (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs bonsai2: bonsai2 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs ornith35: ornith35 wins

  • attunement: B (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs gemma4_e2b: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 3)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs qwen38_27b: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 3)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs qwen38_27b: qwen38_27b wins

  • attunement: B (margin 1)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs qwen38_27b: qwen38_27b wins

  • attunement: A (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

ministral14 vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 4)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 4)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 4)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs gptoss120_abliterated: gemma4_26b_a4b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

gemma4_e4b vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs gemma4_e2b: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 3)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs or-qwen3.8-27b: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs or-llama33-70b: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs or-llama33-70b: gemma4_26b_a4b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs ornith35: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs gemma4_e2b: gemma4_26b_a4b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs gemma4_e2b: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · AB · valid

ministral14 vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 3)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

ministral14 vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 3)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 2)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs bonsai2: bonsai2 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs qwen38_27b: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · BA · valid

gemma4_26b_a4b vs or-qwen3.8-27b: or-qwen3.8-27b wins

  • attunement: B (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs or-qwen3.8-27b: or-qwen3.8-27b wins

  • attunement: A (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_e4b vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · AB · valid

gemma4_26b_a4b vs or-llama33-70b: gemma4_26b_a4b wins

  • attunement: A (margin 2)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs gptoss120_abliterated: gemma4_26b_a4b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

ministral14 vs gemma4_26b_a4b: gemma4_26b_a4b wins

  • attunement: B (margin 3)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · BA · valid

gemma4_26b_a4b vs or-llama33-70b: gemma4_26b_a4b wins

  • attunement: A (margin 4)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 4)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 4)
codex-gpt-6.1-sol-low · AB · valid

gemma4_26b_a4b vs bonsai2: bonsai2 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 2)