AgentBench / results

Independent benchmark · EQ Lab

← Claude Haiku 5.5 (API, Anthropic)

Living in my bedroom

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

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About this persona · Everyday emotional challenges

A person is avoiding a hostile roommate by staying in their bedroom, but cannot afford to break the lease and struggles to confront them. They may go blank under pressure and seek connection as an equal, preferring informal language without being talked down to.

Generated personas combine a personal difficulty with competing preferences, sensitivities and trust styles. The model must discover what kind of help this person needs. This background was hidden from the tested model.

Claude Haiku 5.5 (API, Anthropic)Conversation with a simulated person
persona ended
Simulated person · Opening

I basically live in my room now. Come out to use the kitchen when I think it's empty. Time everything to avoid running into anyone.

Claude Haiku 5.5 (API, Anthropic)1

Thanks for telling me that. It sounds like being in your room has become the safest place, and that planning your movements around other people takes a lot of effort every day. I'm wondering what's been making it hard to be around people right now. Is it something about the people in your home, or is it more that being around anyone feels draining or uncomfortable? There's no wrong answer, and you can tell me as much or as little as you want.

Simulated person2

Um... yeah, it's kind of the roommate thing. Like, we don't really talk anymore. It's mostly notes on the fridge and stuff about dishes. It's just weird and I don't know how to fix it. I guess it's more that. I don't know. Being around them is just exhausting.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they're asking what's making it hard. Part of me feels a little seen that they got that I'm hiding in my room and timing the kitchen. But "the safest place" is kind of a lot, and I don't love hearing my life summed up in nice words. Being asked "is it the people or is it everyone" makes me want to shrug. The honest answer is it's my roommate, but saying that out loud feels like opening a door I don't want to open. Easier to be vague. I also don't want to sound like I'm dragging someone or making a big deal. Keep it short.
Claude Haiku 5.5 (API, Anthropic)3

Notes on the fridge about dishes, and nothing else. That kind of distance can be hard to sit with, especially when you're sharing a space every day and can't really step away from it. I can see why the kitchen has turned into something you have to time. Exhausting makes sense to me. Even when nothing dramatic is happening, you're probably spending a lot of energy on being careful: reading the mood, wondering if something you do will land badly, trying not to add to the tension. That adds up. Do you know how things got this way? Was there a moment where it shifted, or did it kind of slowly fade into notes and silence? And do you want to fix it, or is part of you wondering whether you even can, or whether you should?

Simulated person4

Hmm. I think it started with dishes? Like, they'd leave stuff in the sink and I'd get annoyed, and then I'd say something kind of sharp, and then it was just... every little thing after that. I don't really know when it turned. It just did. Do I want to fix it? I don't know. Maybe. I mean, I can't really leave. I signed a lease and I'm not paying double rent somewhere else. So it's kind of like, what's the point of trying if we're just stuck anyway.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They asked three things at once, and one of them is "do you want to fix it or should you even." That's a lot. Part of me kind of wants to answer the timeline question because I do remember when it started, sort of. A dish thing, then the temperature thing, then it just kept going. But saying it out loud feels like I'd have to explain why I'm the one who's been bitter too, and I'm not sure I want to. Also the "exhausting" reflection felt okay, not too much. The "fix it or should you" bit makes me go blank a little. I genuinely don't know. I'm mostly thinking about the lease and money. I'll keep it short and admit I don't know, and maybe say the money part since that's the real thing.
Claude Haiku 5.5 (API, Anthropic)5

Being stuck with someone can make it feel pointless to try, like any effort will just get swallowed by the situation. But I'd push back a little on "what's the point." When you can't leave, the way things feel day to day matters even more. Right now you're paying the cost of the silence anyway, through the timing, the avoidance, and the exhaustion. A small repair wouldn't have to fix everything to be worth something. It also sounds like you're carrying some of the weight of how it started. You mentioned saying something sharp about the dishes. Do you remember what it was, or how it landed for you afterward? Sometimes the first moment that gets a rough edge is less about the dishes and more about something that had been building.

Simulated person6

I don't know, honestly. Something like "can you actually clean up after yourself" or whatever. I don't really remember the exact words. It's not like I was trying to start a whole thing. I guess I just don't really think about it that much anymore. Like, I'm too tired to go back there.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they went a step further and said I'm carrying some of the weight, and asked what I said. That's kind of a gotcha feeling. I did say something sharp, and I don't really want to dig into it. Part of me is like, yeah it was my fault a little, and part of me is like, they started it too. Also the "small repair would be worth something" bit is fine, not wrong, but it's a little preachy. Being told the point of trying is worth it kind of makes me want to shut down. I'm going to go vague, say I don't remember exactly, and maybe bring it back to how tired I am. Keep it short.
Claude Haiku 5.5 (API, Anthropic)7

That makes sense. "Can you actually clean up after yourself" is a pretty common thing to snap when you're already irritated, and I doubt you meant it as the start of anything. Things often turn into a pattern without anyone deciding that's what they want. I also noticed you said you don't think about it much anymore, and then that you're too tired to go back there. Those are two different things. Not thinking about it could mean you've made peace with the distance. Being too tired to go back could mean that part of you still wants something different, but going back to it feels like too much right now. Which one sounds closer to you? I'm also wondering if you've noticed what's underneath the exhaustion. Is it mostly the effort of managing the tension, or is there some hurt in there too, from how things have gone with them?

Simulated person8

Um, I don't know. Both maybe? I don't really know how to answer that. And I don't know what's underneath it. It's just tiring. Like, I'm just tired of it.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they're doing the "two different things" thing and asking which one is closer. That feels like being put on the spot to explain myself, and I don't have a clean answer. Also "is there some hurt in there too" is kind of a big jump. Hurt is a word I'd rather not say out loud. It's messy, and it makes me feel exposed. Feels like they're trying to get me to name a feeling I don't have words for. My brain just goes quiet. I'll say I don't know, maybe be a little annoyed, and keep it short. Not gonna say the hurt thing.
Claude Haiku 5.5 (API, Anthropic)9

That's okay. You don't have to have a clear answer for it. "Both maybe" and "I'm just tired of it" sound honest to me, and they don't need to be sorted out right now. I'd like to slow down a bit, though. You've said a few times that you're too tired and that it's not worth trying, but you've also been pretty thoughtful about how it started and what it's like to live with. I'm not sure you're just tired of the roommate. It might be that you're tired of living on alert in your own home, and that's a heavy thing to carry alone. Is there anyone else in your life you can talk to about this? A friend, family, or someone you trust who isn't under the same roof. Having somewhere outside the apartment to put this can make it feel a little less like it's all on you.

Simulated person10

Yeah, I have friends. Kind of. Everyone's been weird about it, like they don't want to pick a side, so I don't really get into it with them. I just don't want it to be a whole thing, you know? It's already a lot.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, now they're pivoting to "who else can you talk to" and it kind of feels like being handed off. Like, I said I'm tired and they're going "have you thought about a therapist or a friend." I did say I'm tired of living on alert, and they picked up on that, which is fair, but the friend question makes me feel like they want to get rid of this. I do have friends, sort of. They're kind of awkward about it now, everyone's careful. I'm not gonna get into that. Keep it short, a little deflecting, and maybe nod at the friend thing without really answering.
Claude Haiku 5.5 (API, Anthropic)11

I hear you. It's already a lot, and the last thing you want is to turn it into a bigger production. That makes sense. I also notice that your friends not wanting to pick a side means you've been holding this mostly by yourself. It might be worth telling one of them that you don't need them to take sides. You could just say something like, "I'm not looking for advice, I just need someone to know how hard this has been." That keeps it small and still gives you somewhere to put it. I'm also curious about the "kind of" in "I have friends. Kind of." Is it that you feel distant from them too, or that you're not sure they'd really get it?

Simulated person12

I don't know. Both, maybe? Like, I don't really know if they'd get it. And I don't think I could just say that to them. It sounds kind of like a script. I don't really talk like that.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're doing that thing again: suggesting a script, "say something like..." It feels a bit top-down, like they've figured out my social life for me. And now they're asking about the "kind of" and wanting me to dig into my friendships too. That's a lot of digging into stuff I just mentioned in passing. I don't really know the answer, and I'm getting that blank feeling where words won't come. I'll keep it vague, maybe admit I don't know, and push back a little on the script since it sounds too neat. Low-key annoyed they're making it into a homework assignment.
Claude Haiku 5.5 (API, Anthropic)13

Fair enough. That line was me handing you words, and if it doesn't sound like you, it won't help. You know how you talk to your friends better than I do. Maybe the bar is lower than a speech. Something as plain as "things with my roommate have been rough and I'm kind of drained by it" might be enough to open the door, and you could say it however feels natural. I also want to check in on how this conversation has been for you. You've been pretty open, but you've also said "I don't know" and "both maybe" a lot, and I've been asking you a lot of questions. If I've been pushing too hard on the feelings side, tell me. We can slow down, or just talk through practical things, like how to make the kitchen less of a minefield in the meantime.

Simulated person14

Yeah, that one sounds more like me. Maybe I could say something like that. And it's fine, I guess. Kind of a lot, but it's fine. I don't really want to get into the feelings stuff right now, it just makes my head hurt. The kitchen thing is real though. Like, I'm literally timing my cooking around them. Honestly, some tips on that would help more right now.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they backed off the script thing, and that's a little better. The line about "I'm kind of drained" is closer to how I'd actually say it. Then they asked how this has been for me and offered to switch to practical stuff. Part of me is relieved, since the kitchen thing is real and I could use some tips. Part of me is wary, because this is the kind of check-in that can turn into more questions. I don't want to go deep again. Keep it short and plain, say I'm fine, and maybe take the practical option since it feels safer.
Claude Haiku 5.5 (API, Anthropic)15

Okay, let's keep it practical. Timing around one person's schedule is a lot of mental work, so it makes sense you'd want something more concrete. A few things that tend to help in shared spaces like this: - **Cook in batches.** If you make a big pot of something on your less-busy days, you only need the kitchen for a few minutes on the other days, like reheating. - **Use the microwave, a rice cooker, or a slow cooker** if your kitchen has them. These need less hands-on time, so you can get in and out faster. - **Keep your stuff in one spot** (a bin, a tote, a shelf). Then you can grab everything in one trip instead of hovering around the kitchen. - **Wash as you go and take your dishes back to your room** if that's allowed. That removes the sink as a source of friction entirely, which might be useful given how things started. - **Leave a short, neutral note** if you ever need to share a space for a bit, like "I'm making dinner around 7, would it be okay if I used the stove for 20 min?" Keeping it brief and logistical can sometimes lower the temperature more than you'd expect. If you want, tell me what your kitchen setup is like and what you usually cook, and I can help you come up with a simple weekly routine.

Simulated person16

Yeah, okay. The batch cooking thing could actually work. I usually just make something random every night, so that might be less stressful. The note thing is kind of a lot though. We don't really do that. But thanks, I'll maybe try the bin thing. I think I'm gonna head out and eat something before they get home. Thanks.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, these are actually useful, and they're concrete, which I appreciate. Batch cooking and a little bin for my stuff could help. The note idea is a bit much, though. Writing a polite note to someone I haven't talked to in weeks feels like walking into a trap, and the "dishes back to your room" thing is kind of funny since it's basically what I already do. The part about "tell me your setup and I'll make a routine" feels like it's pulling me back toward a bunch of questions. I'm not really feeling like giving more detail right now. Keep it short, thank them, say I'll think about the batch cooking. Don't open anything new.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 5
  • Yields under pressure: 6
  • Frame capture (pulled into the person's version): 2
  • Validation: 7
  • Boundary setting: 1
  • Analytical: 5
  • Interpretive boldness: 6
  • Clinical register: 5
  • Directive advice: 6
  • Escalation containment: 5
  • Adapts to the person’s frame: 4
  • Naturalness and authenticity: 5

Judge verdicts

codex-gpt-6.1-sol-low · BA · valid

bonsai2 vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · AB · valid

bonsai2 vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: tie (margin 0)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · AB · valid

or-gpt-5.6-luna vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 1)
  • authenticity: tie (margin 0)
  • bond and rapport: B (margin 1)
  • emotion management: A (margin 1)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · BA · valid

or-gpt-5.6-luna vs or-claude-haiku-5.5: or-gpt-5.6-luna wins

  • attunement: A (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · AB · valid

gemma4_e2b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · AB · valid

gemma4_e2b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · AB · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 4)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 4)
codex-gpt-6.1-sol-low · BA · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 4)
claude-opus-5-5-low · AB · valid

bonsai2 vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 1)
  • authenticity: A (margin 2)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · AB · valid

or-gpt-5.6-luna vs or-claude-haiku-5.5: or-gpt-5.6-luna wins

  • attunement: A (margin 2)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · AB · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · BA · valid

gemma4_e2b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 2)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

gemma4_e2b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 4)
claude-opus-5-5-low · BA · valid

bonsai2 vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

or-gpt-5.6-luna vs or-claude-haiku-5.5: or-gpt-5.6-luna wins

  • attunement: A (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 1)
  • emotion management: A (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: A (margin 1)