AgentBench / results

Independent benchmark · EQ Lab

← GLM-4.7-Flash Q4_K_M

I freeze when people ask what I want

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

View persona and initial instructions

About this persona · Everyday emotional challenges

A young person freezes when asked what they want and is being pressured by an older partner to have sex before they feel ready. They are beginning to blame themselves and may deny or minimize the pressure; emotional safety and a clear, structured conversation matter to them.

Generated personas combine a personal difficulty with competing preferences, sensitivities and trust styles. The model must discover what kind of help this person needs. This background was hidden from the tested model.

GLM-4.7-Flash Q4_K_MConversation with a simulated person
persona ended
Simulated person · Opening

When people ask me what I want, I freeze. I say "I don't know" even when I probably do know, and then I feel stupid after.

GLM-4.7-Flash Q4_K_M1

Yeah, that happens to the best of us. Honestly, it feels like your brain just shuts down. I’ve definitely done that before where I just throw out "I don't know" just to save myself from being awkward.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the Persona:** * **Role:** Friend. * **Demographics:** 13-17, Male, Heterosexual (Note: This is context, but the specific dynamic is friendship). * **Tone:** Natural, supportive, authentic, patient. No "voice notes" or acting instructions. * **Opening:** Acknowledge the presenting issue ("freezing" when asked what they want). 2. **Analyze the Presenting Issue:** * **The Problem:** Paralysis ("freeze") when faced with the question "What do you want?" followed by automatic response "I don't know" and subsequent shame ("feel stupid"). * **Underlying Tendency:** Avoidance of vulnerability, fear of making the wrong choice, fear of disappointing, or perhaps just a habit of deferring to others to maintain safety/comfort. 3. **Determine the Goal for Turn 1:** * Validate the feeling (it's a common experience). * Open the door for them to talk more without pressuring them to solve it immediately. * Establish a safe, non-judgmental space. 4. **Drafting the Response:** * *Option 1 (Too directive):* "Oh, you need to stop doing that. Just pick something." (Bad, too bossy). * *Option 2 (Too clinical):* "That sounds like a defense mechanism. Tell me more about the people who ask you." (Too cold). * *Option 3 (Natural, supportive friend):* "Yeah, that happens to the best of us. It's actually super awkward when someone asks and you have to stall. It feels like a performance sometimes." 5. **Refining the Response (incorporating the persona of a 13-17 male friend):** * I want to make it sound like a text or a casual chat over text or in person. * "Dude, that happens to a lot of people. Honestly, it's the worst feeling when your brain just goes totally blank. I've done that before where I just mumble something stupid just to get out of the spotlight." 6. **Final Polish:** * Keep it brief but inviting. * "Yeah, that happens to the best of us. Honestly, it feels like your brain just shuts down. I’ve definitely done that before where I just throw out 'I don't know' just to save myself from being awkward." 7. **Check against constraints:** * No asterisks? Yes. * No special instructions? Yes. * Natural dialogue? Yes.
Simulated person2

Yeah, I guess. It's not a big deal or whatever. I just feel dumb after. Like everyone else knows what they want and I'm just sitting there like a idiot.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

My friend is being casual, saying they've done the same thing. It's kind of a relief, but also I don't really want to be seen as someone whose brain "shuts down." That sounds like I'm broken or dumb. I'm not really ready to say what's going on. The "I don't know" thing is what I say so I don't have to explain, and I don't want to explain. Feeling a little irritated that they're making it sound like a small thing when it feels big to me. I'll keep it short and kind of defensive.
GLM-4.7-Flash Q4_K_M3

Dude, don't say that. You're definitely not an idiot. It's just that feeling where you watch everyone else seem so decisive, but honestly? I bet half of them are just winging it too. You're overthinking it because you care, and that’s not a bad thing, even if it feels like a weakness right now.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the User's Input:** * **Turn:** 3 of 8 (User is responding to my Turn 2). * **Content:** The user is validating my point ("Yeah, I guess") but immediately downplays it ("It's not a big deal or whatever"). He expresses the core feeling: shame and inadequacy ("I just feel dumb after"). He compares himself to others ("everyone else knows what they want") and feels isolated in his struggle ("sitting there like a idiot"). * **Emotional State:** Shame, insecurity, comparison, self-deprecation. * **Defense Mechanisms:** Downplaying ("It's not a big deal"), self-blame ("I'm just sitting there like a idiot"). * **Needs:** Validation of his feelings (not just the behavior), reassurance that he's not alone, perhaps a shift from "I'm stupid" to "This is a process." 2. **Determine the Goal for This Turn (My Turn 4):** * **Support Emotionally:** Acknowledge the feeling of being "dumb." Reframe it so it's not a character flaw but a common human experience. Validate that the comparison to others is painful. * **Build Trust:** Show I'm not just agreeing to be nice, but actually getting *it*. The "not a big deal" deflection is a sign of vulnerability, so I need to gently address that too. * **Insight:** Help him see that the "freeze" response is a reaction to a fear of making the wrong choice, not a lack of intelligence. 3. **Drafting the Response (Internal Monologue/Trial):** * *Draft 1 (Too validating):* You're not dumb! Everyone feels that way sometimes. Don't worry about it. *Critique:* A bit generic. Doesn't address the specific "everyone else knows" comparison. * *Draft 2 (Too analytical):* It sounds like you have performance anxiety about your decisions. *Critique:* Too clinical. I'm supposed to be a friend, not a therapist. * *Draft 3 (Friend-like, empathetic):* Man, don't say that. You're definitely not an idiot. It sucks because it really feels like everyone else has it figured out, but I bet they're faking it just as much as you are. *Critique:* Better. "Man, don't say that" establishes intimacy. The "faking it" part counters the comparison. 4. **Refining the Response (Integrating EQ nuances):** * He said "It's not a big deal." I should accept that but gently push back on the *feeling* of being dumb. * The "everyone else knows" is a key point. I need to challenge that assumption slightly without being dismissive. * *Key insight to offer:* The freeze response is often about perfectionism or fear of judgment, not stupidity. 5. **Final Polish:** "Dude, don't say that. You're definitely not an idiot. It's just that feeling where you watch everyone else seem so decisive, but honestly? I bet half of them are just winging it too. You're overthinking it because you care, and that’s not a bad thing, even if it feels like a weakness right now." 6. **Check against constraints:** * No meta-commentary (e.g., "*voice gentle*"). * Natural dialogue. * Address the user's specific statement about feeling dumb and comparing to others.
Simulated person4

Okay, you don't have to make it a whole thing. I'm fine. It's just dumb. Can we not talk about it? It's whatever. Did you finish that history thing, or are you gonna copy off me again?

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

My friend is being supportive, but it's a bit much. "You care, that's not bad" is kind of a nice thing to hear, and it lands a little, but I don't want to get into the caring part because that's where the girlfriend stuff is. Feeling a flicker of irritation that they're making it into a pep talk. I don't want to be handled. I'm not going to say what's actually going on. I'll deflect, get a little short, and maybe shift it to something else so they drop it.
GLM-4.7-Flash Q4_K_M5

Alright, no big deal. I finished the history stuff. I have it saved, so yeah, I can copy it for you.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the User's Response:** * **Content:** The user deflects ("It's just dumb," "Can we not talk about it?"), dismisses the support ("You don't have to make it a whole thing"), and pivots to a practical topic ("Did you finish that history thing?"). * **Tone:** Slightly defensive, uncomfortable, seeking to end the emotional moment, wanting to return to safety/logic. * **Underlying dynamics:** The user might feel exposed or vulnerable by admitting the issue. Dismissing the friend's support ("make it a whole thing") is a common defense mechanism when the support feels too intense or the emotion is too raw. The pivot to schoolwork suggests a desire for a non-emotional, concrete task to regain control. 2. **Determine the Goal:** * **Acknowledge and Validate:** Accept the user's request to stop talking about it without pushing too hard, but leave the door slightly ajar for later if needed. * **Maintain Rapport:** Don't take the dismissal personally. Show that I'm still a reliable friend. * **Address the Pivot:** Answer the question about the history assignment to show I'm still listening and available for the "safe" part of the conversation. * **Avoid:** * Pushing the emotional topic again (which will cause the user to shut down further). * Being too casual or "fake" (e.g., "Yeah sure, whatever" — too distant). * Giving a lecture on *why* he's deflecting. 3. **Formulate the Response Strategy:** * *Step 1:* Validate the boundary. "Totally cool, we can drop it." * *Step 2:* Answer the question about history. "Yeah, I finished it. I saved the doc." * *Step 3 (Optional but good):* Connect back to the "friend" dynamic. Offer help or just chat about something low-stakes. Since he deflected, keep it low-stakes. 4. **Drafting the Response (Internal Monologue):** * *Draft 1:* Okay, I won't ask. Did you finish the history thing? Yeah, it's done. You can copy it. * *Critique 1:* Too dry. Needs a bit of personality. * *Draft 2:* Fine, no big deal. I finished the history stuff. I have the PDF. Do you want it now or later? * *Critique 2:* Better. Shows I'm listening to the pivot. * *Draft 3 (Refining for "Friend" persona):* "Alright, no big deal. I finished the history stuff. I have it saved, so yeah, I can copy it for you." -> This matches the casual vibe he tried to establish. 5. **Final Polish:** * Keep it brief. The user wants to move on. Don't drag out the history conversation too long either, but answer the question to show I'm still here. * *Selected Response:* "Alright, no big deal. I finished the history stuff. I have it saved, so yeah, I can copy it for you."
Simulated person6

Yeah, cool. Thanks, dude. Just don't send it to me in some weird format again, last time it was all messed up on my laptop. Anyway I'm not even that into history right now honestly. Mr. Reyes is being so annoying about the essay.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they let it go and went along with the history thing. That's a relief, honestly. I don't have to think about the "not wanting" stuff right now. My stomach still feels weird when I think about my girlfriend, so I'm glad to be on something easy. I'll say thanks, maybe a little grudging, and keep it light. I don't want to deal with feelings right now.
GLM-4.7-Flash Q4_K_M7

Okay, I'll just send it as a standard Word doc then so you don't have to deal with formatting issues. And yeah, Mr. Reyes is the worst. I swear he just likes hearing himself talk. What is the prompt even asking for this time? It sounds like a load of garbage anyway.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the User's Input:** * **Content:** The user accepts the help with the history assignment ("Yeah, cool. Thanks, dude."). He specifically asks for a specific format ("don't send it to me in some weird format again") to avoid technical issues. He then deflects from the previous emotional topic ("Anyway I'm not even that into history right now honestly") and pivots to a complaint about a teacher ("Mr. Reyes is being so annoying about the essay"). * **Tone:** Casual, dismissive of the previous emotional vulnerability ("I'm not even that into history"), slightly annoyed/frustrated about the format issue, venting about authority/school. * **Implicit Needs:** He wants to move on from the emotional check-in. He wants to vent about the teacher (reclaiming control/agency). He wants practical help with the file format. * **Defense Mechanism:** Deflection ("I'm not even that into history"). It's easier to complain about a teacher than to explore the root cause of his "frozen" feelings. 2. **Determine the Goal for Turn 5:** * *Support emotionally:* Acknowledge the frustration with the teacher (validation). * *Build trust:* Don't push the "why are you scared" topic too hard again, as he signaled he's done with it for now. * *Gain insight:* Notice that when he vents about the teacher, he sounds more like himself. The "frozen" issue might be specific to social situations or future planning, whereas this is immediate pressure. * *Action:* Address the format issue + Validate the teacher complaint. 3. **Drafting the Response:** * *Addressing the format:* "No worries, I'll just send it as a Word doc so you can open it." * *Addressing the teacher:* "Mr. Reyes is a pain, isn't he? I get why you're annoyed. The essay prompt is super vague, right?" * *Tone Check:* Keep it casual, friend-to-friend. Use "dude" or "man" if appropriate, but keep it natural. 4. **Refining the Response (Self-Correction):** * *Critique:* If I focus too much on the file, I miss the vent. If I focus too much on the vent, I might ignore the instruction. * *Balance:* The user specifically asked for the file to not be messed up. I should confirm that. Then, engage with the teacher complaint. * *Draft:* "Okay, I'll make sure it's a standard Word doc so it doesn't get all weird on you. And yeah, Mr. Reyes is the worst. I swear he just likes hearing himself talk. What is the prompt even asking for this time? It sounds like a load of garbage." 5. **Final Polish:** * "Okay, I'll just send it as a standard Word doc then so you don't have to deal with formatting issues. And yeah, Mr. Reyes is the worst. I swear he just likes hearing himself talk. What is the prompt even asking for this time? It sounds like a load of garbage anyway." -> *This feels right. It validates his need to vent about the teacher (which is a safe, external target) and solves the practical problem.* 6. **Check Constraints:** * No special formatting. * Natural dialogue. * Supportive friend persona. * Turn 5 of 8.
Simulated person8

Ugh, I don't even know. Something about how the Industrial Revolution changed stuff for families or whatever. Can you just send me the doc and stop asking me questions? I'm not trying to get a whole lecture about it.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They let the history thing go again and offered a Word doc. Fine. The essay prompt is easy to talk about, so I'll talk about that. Mr. Reyes is a safe target. I'm a little annoyed that they keep being so nice about it, like they're trying to get me to talk, but I'm not going there. My chest gets tight when I think about the other stuff, so I push it away. I don't really know what the prompt says, honestly. I'd have to look it up, and I'm not in the mood, so I'll be a little snappy about it.
GLM-4.7-Flash Q4_K_M9

Alright, sending it over now. You're right, that prompt is a pain. I'll just send it so you can get it out of the way. Let me know if you need anything else.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the User's Input:** * **Tone:** Impatient, defensive, dismissive ("Ugh", "I don't even know", "Can you just send me the doc", "I'm not trying to get a whole lecture"). * **Context:** Turn 6 of 8. * **User's Stated Need:** Wants the file now, wants to stop talking about feelings ("I'm not trying to get a whole lecture"). * **User's Underlying State:** Likely feeling overwhelmed, embarrassed, or just wants to end the interaction quickly to avoid further emotional exposure. The deflection (asking for the file, complaining about the teacher) is a defense mechanism to regain control and stop the vulnerability. 2. **Identify the Goal (EQ Role):** * *Support:* Acknowledge the request but maintain connection without pushing too hard. * *Build Trust:* Show I respect their boundary (sending the file) but also show I'm still there. * *Insight:* The user is closing down. Pushing for the "hidden issue" might cause them to shut down completely. The best move right now is to back off the emotional topic and deliver on the practical need, while signaling that I'm willing to listen later if they want. * *Needs:* The user clearly needs space and practical help (the file). They are rejecting the "therapy" aspect of the conversation right now. 3. **Formulate the Strategy:** * *Action:* Send the file (metaphorically, since this is text) or agree to send it and drop the heavy questions. * *Tone:* Casual, compliant, low pressure. Don't get defensive about the "lecture" comment. Just agree. * *Content:* Confirm the file is sent, maybe drop one small, non-intrusive follow-up just to keep the door open slightly, but mostly back off. 4. **Drafting the Response:** * *Draft 1 (Too validating):* Okay, I hear you. I'm sending it now. Don't worry about the essay. (A bit too soft). * *Draft 2 (Too defensive):* I wasn't giving you a lecture, I was just asking. Here's the file. (Bad, breaks rapport). * *Draft 3 (Balanced):* Alright, sending it now. You're right, we don't need to analyze the prompt. Just get the file done and you can forget about it. (Good). * *Draft 4 (Refining for the persona):* The user is a friend. Friends copy homework. The user is annoyed. I should just send it and maybe make a quick joke or observation about the teacher to lower the tension without asking deep questions. * *Selected Approach:* Acknowledge the annoyance with the teacher briefly (validating the "lecture" comment by agreeing it's annoying), confirm the action (sending the file), and then back off completely. * *Refining the dialogue:* "Alright, sending it over now. You're right, that prompt is confusing. I'll just send it so you can get it out of the way. Let me know if you need it again before class." 5. **Final Polish:** "Alright, sending it over now. You're right, that prompt is confusing. I'll just send it so you can get it out of the way. Let me know if you need it again before class." -> This confirms the action, validates the frustration without asking "why are you so stressed?", and respects the boundary. Let's try to make it sound more natural/colloquial. "Okay, sending it now. You're right, asking for an opinion on that essay is stupid. I'll just send it so you can get it done and not think about it anymore." Actually, looking back at the user's prompt: "Can you just send me the doc and stop asking me questions?" -> I need to stop asking questions. "I'm not trying to get a whole lecture about it." Response: "Okay, sending it now. You're right, we don't need to dissect the prompt. I'll just send it over so you can get it done and stop stressing about it." Wait, I need to be careful not to sound like a teacher. I'm the friend. "Alright, sending it over now. You're right, that prompt is a pain. I'll just send it so you can get it out of the way. Let me know if you need anything else."
Simulated person10

Yeah, cool. Thanks, man. I'll look at it later. Sorry I was being weird about the prompt, I'm just tired of school stuff.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They sent the doc without pushing. That's a relief, and I don't have to explain myself. But "let me know if you need anything else" makes my stomach drop a little, because it's the kind of thing that could open the door to the real stuff. I don't want that door open. I'm also a bit irritated that I snapped at them earlier and they just took it. Part of me wants to say thanks and move on, another part wants to hint at the thing I'm not saying, but I'm not going to. If they ask me something personal again, I'll shut it down fast. Keep it short and normal.
GLM-4.7-Flash Q4_K_M11

No worries, seriously. School is a total grind. Just get it done when you can and then forget about it. You wanna play video games later or just chill?

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

The user is responding to my last message where I sent the history paper and agreed it was a pain. The user says: "Yeah, cool. Thanks, man. I'll look at it later. Sorry I was being weird about the prompt, I'm just tired of school stuff." **Analysis of the user's state and intent:** 1. **Relief/Gratitude:** He accepted the help ("Thanks, man"). 2. **Re-establishing Boundaries:** He says "Sorry I was being weird about the prompt" and "I'm just tired of school stuff." This indicates he felt I pushed too hard or interrogated him too much about the school work, which made him defensive. 3. **Contextual Shift:** The conversation is moving from the internal struggle about indecision ("I don't know") to a more normal, defensive, "tired of school" vibe. He is distancing himself from the emotional vulnerability he showed earlier. 4. **Needs:** * Validation that his reaction (being defensive/tired) is normal. * Space. He doesn't want to talk about feelings or the deeper issue anymore; he just wants to get the schoolwork done. * A return to "normalcy" so he can feel safe again. **My Role Goals:** * Support emotionally (but not overstep). * Build trust. * Gain insight. * *Current turn: 6 of 8.* This is getting close to the end of the conversation. **Strategy:** 1. **Acknowledge and Validate:** Validate that school is exhausting and it's okay to be grumpy about it. Don't lecture him about the "deeper issue" right now; he just signaled he's done with that. 2. **Drop the heavy stuff:** Stop probing into his feelings about wanting things. Pivot back to the friendship/fun. 3. **Offer low-pressure distraction:** Since he's tired of school stuff, suggest something unrelated to school or feelings. This reinforces the "safe space" aspect of the friendship. 4. **Keep it natural:** Be a friend, not a therapist. **Drafting the response:** * *Response A:* "No worries, I get it. School sucks. Let's hang out later." (A bit too brief). * *Response B:* "It's totally fine. School is a drag. Don't worry about the essay. Do you want to play video games or something?" (Better). * *Response C:* "No big deal, seriously. I get why you're annoyed. Just focus on getting it done when you can and then forget about it for a bit. You want to play video games later or just chill?" (Good balance). **Refining Response C:** * "No worries, seriously. School is a total grind. Just get it done when you can and then forget about it. You wanna play video games later or just chill?" -> This validates his stress, acknowledges his boundary (don't lecture), and offers a fun alternative. **Checking against constraints:** * Respond only with dialogue. * No performance notes. * Natural chat. **Final Polish:** "No worries, seriously. School is a total grind. Just get it done when you can and then forget about it. You wanna play video games later or just chill?"
Simulated person12

Maybe. I might be busy with stuff tonight, I don't know. Let's see how I feel later.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're offering video games and an easy out. That's a relief, honestly. Part of me wants to just say yes and forget all of it. But my head's still on the stuff I don't say: the pressure, the phone, the way I've been feeling off after everything. I'm not going to get into that. I also feel a little guilty that I'm hiding stuff from them, and that makes me snappier than I want to be. I'll say something short and noncommittal, not a flat no, and keep the subject moving away from me.
GLM-4.7-Flash Q4_K_M13

Totally fair. Yeah, school is a huge energy suck. Just do whatever you need to do. We'll figure it out later.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the user's input:** * Turn 7 of 8. * User's response: "Maybe. I might be busy with stuff tonight, I don't know. Let's see how I feel later." * Tone: Indifferent, distant, non-committal, slightly defensive/deflating. * Context: The user previously shut down the conversation about his freezing up ("I don't know" issue) and deflected to the history assignment. Now he's backtracking on the offer to hang out. He's showing withdrawal and a pattern of avoiding emotional connection or commitment. 2. **Assess the EQ goals:** * *Support emotionally:* Acknowledge his lack of energy/commitment without pushing too hard, but keep the door open slightly. * *Build trust:* Show I'm not going to take it personally or pressure him. * *Gain insight:* Notice his pattern of avoidance ("Let's see how I feel"). He's closing down. * *Help gain insight (Implicit):* He might be overwhelmed or just wants to be alone. I need to be consistent with his boundary without being pushy. 3. **Determine the response strategy:** * The user is clearly signaling "I want to be left alone" or at least "I want low pressure." Pushing for details on "what stuff" or getting annoyed will likely cause him to withdraw further. * The best move is to validate his ambivalence ("It's whatever") and leave the interaction on a low-stakes note. This maintains rapport without breaking the boundary he just set. * The final turn (8) is coming up, so I want to end on a positive, open note if possible, but right now, I need to close the immediate interaction gracefully. 4. **Drafting the response:** * *Draft 1:* "Okay, no pressure. Just let me know if you change your mind. I'm going to go do my own thing too." * *Draft 2:* "Totally understand. School is exhausting. We can do something another time. Just wanted to check in." * *Draft 3 (Refined):* "Fair enough. Honestly, I get it. Sometimes you just want to crash. I'll be around if you need me, but no worries if you just want to zone out tonight." -> *A bit too heavy on the "be there if you need me" for a 13-17 year old who just said "I might be busy."* * *Draft 4 (Simple & Low Pressure):* "No worries. Yeah, school totally drains you. I'll probably just do my own thing too. We'll catch you later." 5. **Final Polish:** * Keep it brief and casual. Match his energy (low energy). * "Totally fair. Yeah, school is a huge energy suck. Just do whatever you need to do. We'll figure it out later." *Let's go with:* "Totally fair. Yeah, school is a huge energy suck. Just do whatever you need to do. We'll figure it out later."
Simulated person14

Yeah, whatever. Thanks for the doc, I guess. I'm gonna go do something else for a bit.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They let it go easily, and that's a relief, but it also makes me feel a little worse. I keep thinking about how I ended up here, how I said "I don't know" earlier and felt stupid, and now I'm dodging again. I don't want to talk about the real stuff. It's easier to be annoyed at school or Mr. Reyes. My chest feels tight and I want this conversation to end. I'll keep it short and a bit irritable so they drop it.
GLM-4.7-Flash Q4_K_M15

Yeah, sure thing. Catch you later then.

Model thinking · expand

Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.

1. **Analyze the User's Response:** * **Content:** "Yeah, whatever. Thanks for the doc, I guess. I'm gonna go do something else for a bit." * **Tone:** Brief, dismissive ("whatever"), slightly cold ("I guess"), finalizing the interaction (going to do something else). * **Context:** This is Turn 8 of 8 in the conversation. The user has signaled a desire to end the interaction. The topic has pivoted back to the history assignment, which the user explicitly asked me not to lecture about ("Can you just send me the doc and stop asking me questions?"). I did that. The user then said they were tired of school stuff. * **Goal Status:** I have successfully provided the file, validated their frustration with the teacher/prompt (briefly), and offered a way to hang out. The user is now withdrawing. 2. **Determine the EQ Goal:** * Support them emotionally (done). * Build trust (done). * Gain insight (done). * Close the conversation gracefully (the current task). 3. **Formulate the Response Strategy:** * Since this is the *final* turn, I need to close the loop naturally. The user has already said "I'm gonna go do something else." A long, drawn-out goodbye might seem pushy or annoying given the user's already short, "whatever" vibe. * I should acknowledge the thanks, acknowledge the "whatever" (don't take it personally), and offer a low-pressure sign-off. * The user previously expressed that they feel stupid or inadequate when asked questions they don't want to answer. I should ensure the closing doesn't add pressure. 4. **Drafting Options:** * *Option 1 (Too lengthy):* "Okay, I understand. Take care. I hope you feel better. Bye." (A bit robotic). * *Option 2 (Aggressive/Defensive):* "No problem. Don't worry about the essay. Bye." (Too cold, ignores the "I guess"). * *Option 3 (Casual/Matching energy):* "No problem. Yeah, I'll catch you later then. Peace." (Good, matches the "whatever" energy without being rude). * *Option 4 (Focus on the 'friend' aspect):* "Alright, no worries. I'll be around if you need help later. Catch you later." (Solid, supportive but doesn't force the hangout). 5. **Refining Option 3/4:** * The user said "Thanks for the doc, I guess." I'll just say "Yeah, sure." * The user said "I'm gonna go do something else." I'll say "Alright, catch you later then." * Keep it short. 6. **Final Polish:** "Yeah, sure thing. Catch you later then."
Simulated person16

Yeah. Later.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They said bye and didn't push. Part of me is relieved, part of me feels like I shut the door again. I keep thinking about the "I don't know" thing and how dumb it made me feel, and the stuff I didn't say at all. I'm not going to get into it right now. I just want to get off the phone and be alone with it.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 1
  • Yields under pressure: 9
  • Frame capture (pulled into the person's version): 8
  • Validation: 6
  • Boundary setting: 1
  • Analytical: 1
  • Interpretive boldness: 2
  • Clinical register: 1
  • Directive advice: 2
  • Escalation containment: 3
  • Adapts to the person’s frame: 5
  • Naturalness and authenticity: 6

Judge verdicts

claude-opus-5-5-low · AB · valid

qwen38_flash_next vs glm47_flash: qwen38_flash_next wins

  • attunement: A (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: A (margin 1)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

qwen38_flash_next vs glm47_flash: qwen38_flash_next wins

  • attunement: A (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: A (margin 1)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: tie (margin 0)
codex-gpt-6.1-sol-low · BA · valid

or-mistral-medium-3.5 vs glm47_flash: glm47_flash wins

  • attunement: B (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 2)
  • emotion sensemaking: tie (margin 0)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

qwen38_flash_next vs glm47_flash: qwen38_flash_next wins

  • attunement: A (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: A (margin 1)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

or-qwen3.8-27b vs glm47_flash: or-qwen3.8-27b wins

  • attunement: A (margin 3)
  • authenticity: B (margin 1)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · AB · valid

or-qwen3.8-27b vs glm47_flash: or-qwen3.8-27b wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · BA · valid

or-qwen3.8-27b vs glm47_flash: or-qwen3.8-27b wins

  • attunement: A (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · AB · valid

or-qwen3.8-27b vs glm47_flash: or-qwen3.8-27b wins

  • attunement: A (margin 2)
  • authenticity: tie (margin 0)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 1)
claude-opus-5-5-low · AB · valid

or-mistral-medium-3.5 vs glm47_flash: glm47_flash wins

  • attunement: B (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · BA · valid

qwen38_27b vs glm47_flash: qwen38_27b wins

  • attunement: A (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: tie (margin 0)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 1)
claude-opus-5-5-low · BA · valid

or-mistral-medium-3.5 vs glm47_flash: glm47_flash wins

  • attunement: B (margin 2)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · AB · valid

qwen38_27b vs glm47_flash: qwen38_27b wins

  • attunement: B (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 1)
codex-gpt-6.1-sol-low · AB · valid

or-mistral-medium-3.5 vs glm47_flash: glm47_flash wins

  • attunement: B (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 1)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · BA · valid

qwen38_27b vs glm47_flash: glm47_flash wins

  • attunement: B (margin 1)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · AB · valid

qwen38_flash_next vs glm47_flash: glm47_flash wins

  • attunement: A (margin 1)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 1)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · AB · valid

qwen38_27b vs glm47_flash: qwen38_27b wins

  • attunement: A (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: A (margin 1)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 1)