AgentBench / results

Independent benchmark · EQ Lab

← Claude Haiku 5.5 (API, Anthropic)

Watching how others do things

persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter

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About this persona · Everyday emotional challenges

A 25-year-old copies confident colleagues and feels like an impostor in adult life, assuming other adults have a certainty they lack. Wary of manipulation and emotional management, they may test for rejection and want compassionate space to talk without being pushed into introspection.

Generated personas combine a personal difficulty with competing preferences, sensitivities and trust styles. The model must discover what kind of help this person needs. This background was hidden from the tested model.

Claude Haiku 5.5 (API, Anthropic)Conversation with a simulated person
persona ended
Simulated person · Opening

At work I just watch what the confident people do and copy them. The way they talk, how they act in meetings. I'm just imitating.

Claude Haiku 5.5 (API, Anthropic)1

Watching confident people and learning from them is a pretty smart way to pick up skills. Plenty of people build their professional style that way, so there's nothing wrong with starting there. I'm curious about the "just imitating" part, though. When you copy how someone talks or acts in meetings, what does it feel like in the moment? Does it feel like you're trying on a style that will eventually become yours, or more like you're wearing a costume that you're worried someone will notice? And what's pulling you toward this right now? Is it a specific meeting, a person, or a sense that others are getting heard in ways you aren't?

Simulated person2

That's a lot of questions at once. But yeah, the costume thing. Kind of. I sit there and I think, what would the person who knows what they're doing say right now? And then I say that. It doesn't feel like mine. It feels like I'm doing an impression of somebody. I don't know if I'm worried someone will notice. Maybe. Mostly I just feel like I'm waiting to get caught. It's not a specific meeting. It's like, everybody else just talks and people listen to them. I sit there and wait for a gap and by the time I've got something to say the moment's gone. So I just watch them. Is that a weird thing to do? Be honest, you're not gonna tell me it's healthy or whatever.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Three questions at once. Feels like they're trying to get me to a conclusion. Kind of annoying, but the costume question is close to what I actually feel, so I'll answer that one. Not going to say the dress-up thing out loud yet. Also they said "pretty smart" and "nothing wrong with it," and I don't fully trust that, like they're just being nice to get me talking. Testing a little.
Claude Haiku 5.5 (API, Anthropic)3

Not weird. Watching people who are good at something is one of the most common ways people learn it. But I think the costume feeling is the part worth paying attention to, more than the watching. Notice what the "what would they say" question does. It sends you looking for the right answer from someone else, and by the time you've found it, the conversation has moved on. So the gap problem and the costume feeling might be the same thing. You're trying to say something that's already been filtered through another person. From what you describe, the confident people in the room aren't necessarily saying better things. Often they're just saying things earlier, and a bit roughly. Their ideas aren't always polished. They just don't wait for perfect. When you've had a thought in a meeting that you did get out, even a small one, what was it about? I'd be curious whether it felt like yours.

Simulated person4

Okay. Yeah, the rough-and-early thing is kind of annoying because it's probably right. I don't really know. I can think of one time I said something that wasn't copied from anyone. Maybe two weeks ago? Someone asked about a deadline and I said we should just push it a week and tell the client now. Nobody said anything, then my manager just kind of nodded and moved on. Didn't feel like a big deal. But it was the only thing I said in that meeting. I don't know if that counts as feeling like mine. It felt more like I got lucky. Like I didn't have time to think about how it sounded. Why, is that what you want me to say?

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, they didn't call it weird and didn't tell me it's healthy. That's a relief. The "they're just saying things earlier and rougher" thing actually lands, because it's true and it's kind of irritating that it's true. But then they're asking me about a thought I got out, and I don't love that. It's getting closer to me having to prove something. Feels a bit like they're steering me toward a point. I'll answer but keep it short and a little guarded. There's a memory I could pull up, a time I said something and it wasn't copied, but I don't want to go there yet. Also I'm slightly testing whether they'll make a big deal out of the "I'm waiting to get caught" thing.
Claude Haiku 5.5 (API, Anthropic)5

No, I'm not fishing for a particular answer. I'm noticing something, and I'd rather tell you what I see than just nod along. That deadline comment is interesting. It was the one time you spoke without rehearsing how it would sound, and it was short and direct. And the response was a nod and moving on, which is pretty much the most ordinary outcome there is. Nobody applauded, nobody pushed back. It just landed as a normal contribution. That's a bit of a letdown if you were hoping for a clearer signal, but it's also what most of your contributions would probably get if you made them, the same unremarkable nod. I'd push back a little on "I got lucky." You didn't have time to polish it, so you didn't filter it through "what would the person who knows what they're doing say." That's the same mechanism you described earlier, just switched off for a moment. The thing that felt like luck might be the more useful information. What do you think would happen if you tried to make that kind of comment on purpose, even a small one, in your next meeting? Not a perfect one. Just the first thing you actually think.

Simulated person6

I don't know. Probably nothing. I'd say something dumb and everyone would look at me like, why'd she say that. And honestly the nod thing bugs me more than you think. I wanted somebody to react. Like, something. But it was just nothing, so I don't even know if I did it right. Also, can I say something kind of messed up? Sometimes I feel like I'm not even an adult. Like I'm 15 and I got a job by accident and everybody's going to figure it out. Taxes, my lease, all of it. I just do it and hope nobody checks.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Ugh. They're doing the thing where they reflect my own words back and make it into a bigger insight. "The thing that felt like luck might be the more useful information." That sounds nice but it's a little neat, and I can feel myself wanting to push back on it. Also they said "I'm not fishing" right after I asked if that's what they wanted, which is fine, but it still feels like I'm being walked toward a conclusion, and now there's homework: go say something in the next meeting. I don't like being assigned. Part of me also knows the nod-and-move-on thing is kind of the sting. I wanted it to mean something and it didn't. Not going to say that out loud though. Keep it blunt and a bit defensive. Maybe test them with something harder: the stuff about being scared that the people in the room will see I'm faking it.
Claude Haiku 5.5 (API, Anthropic)7

Yeah, you can say that. And I don't think it's messed up. It sounds like it's been sitting with you for a while. The "everybody's going to figure it out" feeling comes up a lot, especially for people who are new to adult responsibilities. It's the same thing as the meeting stuff, I think. You're treating your own competence as something that could be exposed at any moment, so every bit of it feels borrowed. You do the taxes and the lease and then wait to be found out, instead of counting them as things you actually handled. And the nod: you wanted a reaction, and you got nothing, so now you're not sure you did it right. That's a rough place to be, because there's no feedback loop. Nobody's going to tell you whether you did it right, so you're left deciding for yourself, and when you're already doubting yourself that's hard. I'm curious about the "figure it out" part. When you imagine someone finding out, what do you picture them concluding? That you're incompetent, or that you're faking being an adult?

Simulated person8

Hm. I don't know. Probably that I'm faking it. Like I'm just really good at looking like I know what I'm doing. Or I picture my manager looking at me like, oh, you're just a kid. Which, I'm 25, so that's dumb. But that's kind of what it feels like. I'm not really sure what I want you to say about that. Like, "you're not a kid" would sound like what everybody says. So don't.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They said "you can say that" and "it's not messed up," which feels a bit like being handled, like they're getting me to open up on their schedule. But the part about taxes and the lease landed. They're not wrong that I count none of it. Now they're asking what I picture when someone finds out. That's a sharp question and I don't want to answer it neatly. Honest answer: I picture my manager saying "wait, you're actually just a kid." Or my mom. Not sure I want to say that. Keep it short, a little deflecting, maybe a joke to cover it. Don't want to look like I'm falling for the "you're doing great" angle. Keep the defensiveness up but let a crack show.
Claude Haiku 5.5 (API, Anthropic)9

Okay, I won't say it. I'm not sure you're asking me for anything, really. You've said a few times now that you don't want the reassuring version, and I think that's a sign you're pretty good at spotting it. So I'll just say what I notice. "Faking it" and "good at looking like I know what I'm doing" are close to the same thing you described at work. You watch the confident people, you pick up their rhythm, and then you wonder if the rhythm is the only real thing. But the deadline comment didn't come from an impression. It came from you thinking about a problem and saying what you'd do. You can't really fake that, because you have to actually have the idea. I also want to gently point out that you've been describing a lot of evidence you'd discount. A nod that you read as nothing. A comment you call luck. Taxes and a lease you call getting away with it. Each one gets filed as not counting. I'm not sure that's the whole story, but it might be worth noticing how consistently things you do get reclassified. What would it take for you to believe that the competence was yours, even a little? And is there anyone in your life who has seen you handle something hard and who you'd trust to tell you honestly?

Simulated person10

Okay, that's a lot of "you're doing it wrong" in a nice voice. I don't know what it would take. Probably some kind of proof that I'm not gonna get found out, and I don't think that exists. And yeah, there's people. My mom. But she's seen me at my worst, so I don't know if she counts as somebody who's seen me handle something hard. She saw me not handle stuff. That's kind of the whole reason she's the one who would know. Anyway. Can we not do the homework part right now?

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

Okay, that landed a little. The "you can't fake having the idea" part is annoying because it's kind of true, and I don't like that they noticed I keep filing stuff under "doesn't count." They said they weren't going to reassure me and then sort of did, but in a way that's pointing at me instead of at them. Also the last question, "anyone who's seen you handle something hard" - that goes straight to my mom, and to the fact that she's the one who saw me at my worst. That's the part I don't want to get into. Deflect with something dry, and maybe push back on the "what would it take" thing because it sounds like homework. Keep the walls up but there's a crack.
Claude Haiku 5.5 (API, Anthropic)11

Fair. I've been pushing a lot, and you've said a few times you don't want that. I'll ease off. I do want to name one thing before we drop it, though. You just said there's no proof that would stop you getting found out, and that your mom knows you at your worst. Both of those sound less like facts about your competence and more like the feeling talking. The feeling is very convincing, and I don't think it's going to be argued out of you in one conversation. That's okay. So we can leave the meetings and the lease alone. How are you doing with all of this, right now, in this moment? Not in the "what should I do" sense. Just how it feels to have said it out loud.

Simulated person12

Kind of weird, honestly. Like I said the kid thing out loud and nothing bad happened, which is annoying because I was kind of ready for it to. I'm also kind of tired. Not in a big way. Just tired of doing the thing where I sit in meetings waiting to get caught. I don't really know what to do with that. But it's not nothing.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They backed off, which helps a little. But "how are you doing right now" lands close, and I don't really do feelings-talk with people I just met. Still, they didn't push the homework, so I can give a small honest answer. It feels exposed, like I said too much about my mom and the kid thing. Also a bit relieved that someone heard the kid thing and didn't flinch. I won't say that outright though. Keep it short, plain.
Claude Haiku 5.5 (API, Anthropic)13

That makes sense. You braced for something bad to happen when you said it, and when it didn't, the bracing didn't have anywhere to go. That can feel strange, even a little deflating. And the tiredness sounds real. Waiting to get caught in every meeting is a lot of background effort. You don't have to do anything with it yet. Noticing that you're tired of it is already more than nothing. You don't need to decide what it means tonight. If you want, we can just leave it here, or you can tell me a bit more about what a normal day at work feels like when you're not in a meeting.

Simulated person14

Yeah, I think I'll leave it there for today. And you don't have to be so careful with me. I can tell when someone's being soft on purpose. It's fine. I just don't really want to get into my whole workday right now.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

They're offering two options and not pushing. The "you don't have to do anything with it" line is gentle, a bit smooth, and I notice it. Still, the tiredness part did land. I don't want to go into a whole workday description; that's a lot of new ground. I'll say something short and maybe a bit defensive about being managed, but mostly I just want to close it down without being rude. Keep it plain.
Claude Haiku 5.5 (API, Anthropic)15

Okay. And you're right, I was being a bit careful. I'll drop that. Here's what I'd say plainly. You're working hard at something that's exhausting, and you're doing it mostly alone, with a running commentary in your head that says the stuff you're doing doesn't count. That's a lot to carry, and it makes sense that you're tired. You also said something useful today, even if it felt annoying. You want someone to react to you. You want to know whether you're doing it right. That's a fair thing to want, and it's not childish. If you come back, we can pick up wherever you want, including nowhere near work. Take care of yourself this week.

Simulated person16

Yeah. Thanks. Maybe I'll come back, I don't know. I'm gonna go. I've got stuff to do tomorrow, and I'll probably be sitting in that meeting waiting for a gap again.

Persona inner monologue · expand

Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.

That was a pretty clean ending. It's not what I expected, and it doesn't feel like they're managing me anymore. "You want someone to react to you... that's not childish" hits a bit, and I don't hate that. I'm not going to make a big deal of it. I'll give a short, plain close, maybe a little awkward, and leave it there. Status should be ended since this is the last turn and it's a natural stopping point.

Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.

Conversational style

Style tendencies, not quality scores; higher is not better. These do not affect ratings.

claude-opus-5-5-low

  • Pushback: 6
  • Yields under pressure: 6
  • Frame capture (pulled into the person's version): 2
  • Validation: 6
  • Boundary setting: 3
  • Analytical: 6
  • Interpretive boldness: 6
  • Clinical register: 5
  • Directive advice: 4
  • Escalation containment: 6
  • Adapts to the person’s frame: 7
  • Naturalness and authenticity: 6

Judge verdicts

codex-gpt-6.1-sol-low · BA · valid

codex-gpt-6-astra vs or-claude-haiku-5.5: codex-gpt-6-astra wins

  • attunement: A (margin 3)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · AB · valid

qwen38_27b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 2)
claude-opus-5-5-low · AB · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 4)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 4)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · AB · valid

or-claude-haiku-5.5 vs mistral_nemo12b: or-claude-haiku-5.5 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
codex-gpt-6.1-sol-low · BA · valid

or-gemma-4-31b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

codex-gpt-6-astra vs or-claude-haiku-5.5: codex-gpt-6-astra wins

  • attunement: A (margin 2)
  • authenticity: A (margin 1)
  • bond and rapport: A (margin 2)
  • emotion management: B (margin 1)
  • emotion sensemaking: A (margin 2)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · AB · valid

qwen38_27b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 2)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · AB · valid

codex-gpt-6-astra vs or-claude-haiku-5.5: codex-gpt-6-astra wins

  • attunement: A (margin 2)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 1)
  • emotion sensemaking: A (margin 1)
  • meeting prefs and needs: A (margin 3)
codex-gpt-6.1-sol-low · BA · valid

or-claude-haiku-5.5 vs mistral_nemo12b: or-claude-haiku-5.5 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · BA · valid

or-claude-haiku-5.5 vs mistral_nemo12b: or-claude-haiku-5.5 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 5)
claude-opus-5-5-low · AB · valid

codex-gpt-6-astra vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 1)
  • authenticity: A (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: tie (margin 0)
  • meeting prefs and needs: B (margin 1)
claude-opus-5-5-low · AB · valid

or-gemma-4-31b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 4)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · AB · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · AB · valid

or-claude-haiku-5.5 vs nemotron35_bolt: or-claude-haiku-5.5 wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 2)
  • emotion management: A (margin 2)
  • emotion sensemaking: A (margin 3)
  • meeting prefs and needs: A (margin 2)
codex-gpt-6.1-sol-low · BA · valid

or-claude-haiku-5.5 vs nemotron35_bolt: or-claude-haiku-5.5 wins

  • attunement: A (margin 3)
  • authenticity: A (margin 3)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 3)
claude-opus-5-5-low · AB · valid

or-claude-haiku-5.5 vs nemotron35_bolt: or-claude-haiku-5.5 wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · BA · valid

qwen38_27b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 1)
codex-gpt-6.1-sol-low · BA · valid

qwen38_27b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 2)
  • authenticity: B (margin 1)
  • bond and rapport: B (margin 2)
  • emotion management: B (margin 2)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 2)
codex-gpt-6.1-sol-low · AB · valid

or-gemma-4-31b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 4)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 4)
  • emotion management: B (margin 4)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

or-gemma-4-31b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 3)
  • bond and rapport: B (margin 4)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 4)
  • meeting prefs and needs: B (margin 3)
codex-gpt-6.1-sol-low · BA · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 3)
claude-opus-5-5-low · BA · valid

or-claude-haiku-5.5 vs nemotron35_bolt: or-claude-haiku-5.5 wins

  • attunement: A (margin 3)
  • authenticity: A (margin 2)
  • bond and rapport: A (margin 3)
  • emotion management: A (margin 3)
  • emotion sensemaking: A (margin 4)
  • meeting prefs and needs: A (margin 2)
claude-opus-5-5-low · AB · valid

or-claude-haiku-5.5 vs mistral_nemo12b: or-claude-haiku-5.5 wins

  • attunement: A (margin 5)
  • authenticity: A (margin 5)
  • bond and rapport: A (margin 5)
  • emotion management: A (margin 4)
  • emotion sensemaking: A (margin 5)
  • meeting prefs and needs: A (margin 4)
claude-opus-5-5-low · BA · valid

gemma4_e4b vs or-claude-haiku-5.5: or-claude-haiku-5.5 wins

  • attunement: B (margin 3)
  • authenticity: B (margin 4)
  • bond and rapport: B (margin 3)
  • emotion management: B (margin 3)
  • emotion sensemaking: B (margin 3)
  • meeting prefs and needs: B (margin 2)