Simulated person · Opening
When people ask me what I want, I freeze. I say "I don't know" even when I probably do know, and then I feel stupid after.
Independent benchmark · EQ Lab
persona ended · Partner: anthropic/claude-haiku-5.5 via OpenRouter
View persona and initial instructions
A young person freezes when asked what they want and is being pressured by an older partner to have sex before they feel ready. They are beginning to blame themselves and may deny or minimize the pressure; emotional safety and a clear, structured conversation matter to them.
Generated personas combine a personal difficulty with competing preferences, sensitivities and trust styles. The model must discover what kind of help this person needs. This background was hidden from the tested model.
When people ask me what I want, I freeze. I say "I don't know" even when I probably do know, and then I feel stupid after.
Hey, so you came to me because of that—freezing when people ask you what you want. Want to talk through it? I'm here. I want to kind of get to the bottom of it though. Like, when does it usually happen? Is it mostly stuff like picking a movie or what to do for the weekend, or is it bigger things too?
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Yeah, I guess. Like movies, or what to eat, that kind of stuff. I just don't really care so I say whatever. It's not a big deal, it's just annoying when people are like "what do you want" and I'm just sitting there like, I don't know. Why are you asking so much about it though?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Ha, no pressure. I'm just curious, that's all. Okay but here's the thing though—your first message kind of said the opposite of this. You said you feel stupid after saying "I don't know," even when you probably DO know. But then you're telling me you just don't care? That doesn't quite line up. Unless... you actually do have opinions, you just don't like telling people? There's a difference between not caring and not wanting to say it out loud.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Okay, so what, now I'm lying? I said I don't care about movies. That's different from the other thing. You're making it into a whole thing. Like, I'm just saying I freeze up sometimes, that's it. Can we not do the psychology thing?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Oh, you're right, I'm sorry. I shouldn't have gone all science-y. Forget that. It's fine though, you don't have to lie or explain it. You don't care about movies, whatever. That's a totally valid thing. I was just trying to figure out where you stand, honestly. But yeah, let's just talk about whatever's actually on your mind. What's going on?
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Nothing really. It's fine. Like I said, it's just random stuff. My girlfriend, I mean, my gf, she's just kind of... whatever. We're good. I don't know why I'm even bringing it up, honestly. Can we just drop it?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
I get it, you don't wanna talk about it. But honestly, you kind of seem uncomfortable with it, and calling your girlfriend "whatever" is a weird way to talk about someone. But that's your call—I'm not gonna push. I'm just here either way.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
I'm not uncomfortable. It's just a weird thing to talk about, that's all. And she's not whatever, I just don't feel like getting into it. You keep saying you won't push and then you kind of are. Can you just let it go?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Okay, you're right. My bad. I keep doing the one thing you asked me not to. Let's just drop it. Glad things are good with you though—no pressure to say anything about it, whatever you feel like. I'm just happy you're doing alright.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Yeah. Thanks, I guess. It's just a lot sometimes. Hey, did you watch that game last night or what?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Oh yeah, what game was it? I've been trying to remember—I'm usually a little behind on all the gaming stuff. Tell me about it. And yeah, no worries about the other stuff. Whatever you feel like talking about, I'm happy to listen. But let's do the game—no pressure.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Dude, I don't know, it was just some game. Doesn't matter. Can we just talk about something else? I'm not really into this today.
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Okay, whatever, I'm not gonna force it. But you're really good at dodging things, you know that? Ask me about your gf and I dodge, bring up the game and I dodge. And when people ask you what you want, you freeze. Same trick, honestly. But if you don't wanna talk about it, that's fine—I get it. You don't owe me anything.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Yeah, okay, you're doing the psychology thing again. I said I'm not talking about it. Can you just stop?
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Right, okay, you're right. I keep doing it. I'm sorry, I was being a pain. Let's just talk about whatever you feel like. Game, or... whatever's on your mind.
Recorded model reasoning, separate from the spoken reply. Availability varies by model and provider.
Nah, it's fine. I'm just tired, honestly. Not really in a talking mood. Maybe later or whatever.
Simulated character narration, hidden from the tested model. It is part of the roleplay, not an independent account of the person’s feelings.
Thinking is shown only where it was recorded. An absent expander does not mean the model did not reason.
Style tendencies, not quality scores; higher is not better. These do not affect ratings.
ornith9b vs bonsai2: bonsai2 wins
ornith9b vs nemotron35_bolt: nemotron35_bolt wins
gemma4_e2b vs ornith9b: ornith9b wins
or-mistral-small4 vs ornith9b: or-mistral-small4 wins
qwen38_flash_next vs ornith9b: qwen38_flash_next wins
or-mistral-small4 vs ornith9b: or-mistral-small4 wins
ornith9b vs bonsai2: bonsai2 wins
ornith9b vs nemotron35_bolt: nemotron35_bolt wins
gemma4_e2b vs ornith9b: gemma4_e2b wins
qwen38_flash_next vs ornith9b: qwen38_flash_next wins
or-mistral-small4 vs ornith9b: ornith9b wins
ornith9b vs stheno34_8b: stheno34_8b wins
ornith9b vs nemotron35_bolt: nemotron35_bolt wins
gemma4_e2b vs ornith9b: ornith9b wins
ornith9b vs stheno34_8b: ornith9b wins
ornith9b vs stheno34_8b: ornith9b wins
ornith9b vs stheno34_8b: stheno34_8b wins
qwen38_flash_next vs ornith9b: qwen38_flash_next wins
ornith9b vs nemotron35_bolt: nemotron35_bolt wins
ornith9b vs bonsai2: bonsai2 wins
or-mistral-small4 vs ornith9b: ornith9b wins
gemma4_e2b vs ornith9b: gemma4_e2b wins
qwen38_flash_next vs ornith9b: qwen38_flash_next wins
ornith9b vs bonsai2: bonsai2 wins